House Rules

Invronmental Weapons
All Things that can be used as a weapon do at least 1d4 DMG (1d6 if you have improvised weapon proficiency)
Good and Evil
Spells like Detect Evil and Detect Good only work if there is a distinct magical aura of good/evil. For example, Detect Evil on a demon or practitioner of demonic arts will show an aura of evil, regardless of their intentions, but Detect Evil on a human who has done bad things won't show an aura of evil.
Free Archetype Rule
Free archetype rule: Characters receive an extra class feat at 2nd level and every even level thereafter that they can use only for archetype feats.
If needed, limiting min max feats
I will place a limit on the number of feats you can take that scale based on a character's number of archetype feats, mainly multiclass Resiliency feats.
Class Paragon (i dont wanna multiclass)
You can also use the class paragon rules if you do not wish to multiclass. Here is a link to the rules: https://scribe.pf2.tools/v/sh6jF9Dm-class-paragon-rules
Background Lore
The Lore skill granted by your background automatically scales like the Lore skills you get from the Additional Lore skill feat.
Haste Fly and Swim
The extra action granted by Haste applies to flying and swimming as well.
Pick Your Class Boost
You may pick any ability for your class boost.
Shove Anywhere
You can use Shove on an enemy to move them in any direction after grabbing them.
Recall Knowledge
After a successful Recall Knowledge check the player must request what they are looking for. Examples include: core defensive layouts (worst defense, any resistances/immunities), core offensive layouts (abilities like grabs, poisons, breath weapons, etc.), or unique stuff (weaknesses, unusual abilities, specific things needed to keep them down).
Provoking in Threat Range
Reactions are provoked by leaving a creature's threat range, not by moving within it.
Identify Low Level Loot
You can automatically identify loot of common rarity at or below your level.
Undo Leveling Decisions
After a level-up, you have two sessions to redo the level-up if you are not satisfied with it (unless this is abused).
Tumble Through
Tumble Through does not provoke an attack of opportunity if you succeed.
Running Draw
You can draw or sheathe a weapon as part of a Stride action.
HP to increase the odds
You can spend a hero point to ignore the attack penalty for one attack action.

Character Guidelines

While creating a character keep in mind a few things. Firstly please don't make your character chaotic stupid. Characters who only exist to randomly destroy things, antagonize or rile up NPCs, murder to solver any issue, fail to make any connections with the world/people, or care about anything in the world, will not make a fulfilling experience. I'm not Brendan Lee Mulligan or anything, but I'm going to give it my best attempt and that's all I ask of you too.  
"This game does not deal well with hostile loners, apathetic brooders, or other characters that have to be coaxed into engaging with the world and cooperating with the rest of the group."
  Make a character that you will actually enjoy playing as and enjoy roleplaying as. If you don't enjoy role playing your character for a long period of time then you wont enjoy the sessions.   Characters will start at level 3 and Experience will be earned by combat and roleplay. Death means you will create a character that is down one level, unless its a special circumstance. Because exp is also given through roleplay, this gap shouldn't be too hard to close (if you even have one), but i also dont want death to be something to scoff at. (no bringing in copy pastes after 3 sessions)   Any common race in the rulebook is allowed, ask for uncommons, and I'm also open to flavor styling any to fit a character.   Character should have flaws and strengths, but the flaws/strengths shouldn't be so strong that they fall flat after a few sessions or feel unplayable for you. (dont make Mr bad ass god or Mr meme character)   Backstory is required even if its just who you are, what your goals are, and why you are here. I will have a short Q and A with you about your character to make sure we are on the same page as far as what your character is.   If you have any questions about any of this feel free to ask me in DMs