Character Guidelines
While creating a character keep in mind a few things.
Firstly please don't make your character chaotic stupid. Characters who only exist to randomly destroy things, antagonize or rile up NPCs, murder to solver any issue, fail to make any connections with the world/people, or care about anything in the world, will not make a fulfilling experience. I'm not Brendan Lee Mulligan or anything, but I'm going to give it my best attempt and that's all I ask of you too.
"This game does not deal well with hostile loners, apathetic brooders, or
other characters that have to be coaxed into engaging
with the world and cooperating with the rest of the
group."
Make a character that you will actually enjoy playing as and enjoy roleplaying as. If you don't enjoy role playing your character for a long period of time then you wont enjoy the sessions.
Characters will start at level 3 and Experience will be earned by combat and roleplay.
Death means you will create a character that is down one level, unless its a special circumstance.
Because exp is also given through roleplay, this gap shouldn't be too hard to close (if you even have one), but i also dont want death to be something to scoff at. (no bringing in copy pastes after 3 sessions)
Any common race in the rulebook is allowed, ask for uncommons, and I'm also open to flavor styling any to fit a character.
Character should have flaws and strengths, but the flaws/strengths shouldn't be so strong that they fall flat after a few sessions or feel unplayable for you. (dont make Mr bad ass god or Mr meme character)
Backstory is required even if its just who you are, what your goals are, and why you are here. I will have a short Q and A with you about your character to make sure we are on the same page as far as what your character is.
If you have any questions about any of this feel free to ask me in DMs