The Morgue

Though small, the old morgue is imposing, like others of its era. But there’s something sad about its old façade, and decay and despair seem to pervade the very stones of the building. A small sign above a button reads “Press for Service.” There is a video camera mounted above the doorway. When you press the button, you hear a click indicating the door is now unlocked. The hallway is poorly lit and dingy. It’s obvious that the cleaning crew doesn’t come here anymore.   An elderly man wearing scrubs appears at the end of the hall. On the pocket of his shirt is a tag reading “Dr. Baker.” He does not look pleased. “I know it’s part of your job,” says Dr. Baker, “but I dislike these visitations. It intrudes on my work and I need peace and quiet for what I do!" As he talks, he leads the way into what must be the forensics room. The forensics room is dimly lit and smells of formaldehyde and cleaning chemicals. Quiet classical music fills the room, echoing off the tiles. Lockers for storing corpses line one wall. Upon entering the room, Dr. Baker switches off the music and turns to face you. “Now, let's be quick about this," he says and then blows a small whistle.   One of the mortuary chamber doors flies open and a large hulking form lurches out of the chamber. What do you do?  
  1. Fight it!
  2. Run away!

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Author's Notes

Morgue image from the Modern D20 adventure Touch of Death. Character created using Hero Forge.


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