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Crestfall

The biggest settlement of Undina, the exact history of Crestfall is unknown, with even less being known by non-Dwarfs. What is known is that the 'city' was around during the old Draconic Empire, though it was never mentioned by the Phervian. Trade reopened shortly after the Slave rebellions started, with trade opening with the Orkish settlements of the blessed plains.  

Major areas of Crestfall

The 'city' is spread over three mountains and is split into fifteen urban centres, each boasting between three to ten wards, several of which are split into districts. These are connected by a network of tunnels and caverns, with various halls in the gaps. At the center of all this is the Titan's halls.  

Titan's halls

Also known as the Titan's Palace, this is the administrative center of the entire Underempire, these giant hallways are split into three sections all off a large, elaborately decorated hall adorned with statues of the five Dwarvish noble caste gods.

Platnium palace

The most decorated area of the halls is the home to the Storm lord, ruler of the entire Underempire. At first, it seems like a traditional palace, with a distinct lack of servants and servant areas, however, on closer inspection, a 'mirror' of the palace is just behind the walls where the servants, live, move around, and work, access to the main palace is done through secret doors in every room. Each of the palace rooms is highly decorated, with the entrance doors having platinum reliefs.

Granite Throne

A king shouldn't be comfortable when holding court, lest he forgets his duties
-Inscription over the king's entrance to the throne room.
A single large room with benches along the sides and a throne made of a single slab of hard granite at one end. This is the throne room, where the council meets, the Storm Lord holds court, and important trials are held. The main door opposite the throne acts as the main entrance from the courtyard, with a smaller entrance being available behind the throne connecting to the Platinum Palace.

Hall of Stone

The largest section of the halls, it is a vast library with the full history of Dwarfs, including lists of every caste and who's a member of it on the Western continent.  

Entrance Halls

The first hall when you enter Crestfall from the outside. It is the only hall with areas built to accommodate any race, though this is only parts of two wards. The area is split into five wards, with the central ward being split into three districts.

First ward

The smallest ward of the hall, it is the gate to the outside world, as well as several watch posts and defences. The main area is built for non-dwarfs but the other areas are specifically low ceilinged to make it hard for attacks to get through. The ceiling towers have heavy balisters at the bottom.

Foreign ward

The central ward, and the one built entirely to accommodate anyone. Split into three districts, Entertainment, Merchant, and Diplomatic.
Entertainment
A district filled with inns, taverns, and dens. it serves to house visitors and give them a place to drink/lose their money.
Merchant
A large square allows people to set up stalls to sell wares, though Dwarfs own shops within the area.
Diplomatic
A more upscale area with luxury inns and meeting areas, it also houses a small proving ground and theatre.

Guard posts

While this is technically a single ward, low tunnels wind from it to every other ward, allowing guards to travel hidden from aggressors. The ward itself is a upside down tower above the central square of the Merchant district. It houses barracks, armouries, store rooms and a small smithy. Other watchtowers loom from the ceilings of other wards also are part of this ward.

Dwarven ward

A ward built for the dwarves who work within the hall, mostly residential it does have entertainment facilities and a shrine to the gads within. It also has the entrance to the Underempire and rest of Crestfall.

The Warrens

The biggest ward of the area and underneath the rest of the wards. While not an offical ward, it does exist and acts as home to those who have lost everything above, it is also where castless tend to end up. Run by a thriving criminal network, it is said you can hire any service down there.

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