Artemis (ar-ti-mis)

Goddess of the hunt

In many respects, Artemis is a goddess of contrasts. She is the patron deity of the hunt, but also the guardian of wild animals. Her twin brother Apollo celebrates the sun, whereas she venerates the moon. This appreciation for balance in all things is a key tenet of the maiden huntress’s faith.  

Artemis's Champions

Alignment: Usually neutral, often good
Suggested Classes: Druid, fighter, ranger
Suggested Cleric Domains: Hunt, Life, Nature
Suggested Backgrounds: Folk hero, hermit, outlander

Balance informs much of how champions of Artemis view the world, particularly in relation to nature. They learn to both preserve nature and draw from its bounty in equal measure.  

Artemis's Favor

Artemis selects champions who seek to preserve the natural balance above all else. Unlike her brother, she considers civilized culture to be secondary to the cycle of nature itself.

Why did Artemis seek you out as a champion? The following table offers a few suggestions.
D6 Circumstance
1 You are a skilled hunter, though you never kill for sport.
2 You were abandoned as a child and raised by wild animals, where you learned to respect the natural order.
3 You have spent much of your life wandering the forests, protecting them from the excesses of other mortals.
4 Your parents arranged a marriage for you, so you chose to run away and live the life of a solitary adventurer instead.
5 You have always considered yourself more of an animal lover than a ‘people person’.
6 You healed an injured animal using water from a spring sacred to Artemis.
 

Devotion to Artemis

Following Artemis means being prepared to put the sanctity of nature above all else. As a follower of Artemis, consider the ideals below as alternatives to those suggested for your background.  
Artemis's Ideals
D6 Ideals
1 Devotion. My devotion to my god is more important to me than what they stand for. (Any)
2 Balance. I may hunt a deer in the morning, and nurse its fawn in the evening. (Neutral)
3 Freedom. We are all wild animals, and must be allowed to roam free. (Chaotic)
4 Nature. We all have our role to play in the natural order of things. (Neutral)
5 Restraint. I hunt when I am hungry, not to see a living thing die. (Good)
6 Kinship. The companions we choose help to define us. (Any)
 

Earning and Losing Piety

You increase your piety score to Artemis when you expand her influence in the world in a concrete way through acts such as these:
  • Dedicating the bounty of a hunt to Artemis
  • Healing a wild animal that is injured or sick
  • Challenging anything that disturbs the natural balance
Your piety score to Artemis decreases if you diminish her influence in the world or contradict her ideals through acts such as these:
  • Failing to protect a place of nature from corruption
  • Killing an animal without good cause
  • Interfering with nature’s balance, such as stopping a predator from hunting its natural prey

Artemis's Devotee

Piety 3+ Artemis trait

As a devotee of Artemis, you have proven that you can be trusted to respect the natural balance. You can cast hunter’s mark with this trait. You can cast the spell in this way a number of times equal to your Wisdom modifier (minimum of once). You regain all expended uses when you finish a long rest. Wisdom is your spellcasting ability for this spell.
In addition, you gain proficiency in longbows if you do not already have it

Artemis's Votary

Piety 10+ Artemis trait

You can cast conjure barrage with this trait, requiring no material components. The form this spell takes is always that of a barrage of arrows. Once you cast the spell in this way, you can’t do so again until you finish a long rest. Wisdom is your spellcasting ability for this spell.
In addition, you have resistance to poison damage.  

Artemis's Disciple

Piety 25+ Artemis trait

As one of her most dedicated followers, Artemis has chosen to favor you with a mighty gift. When you first gain this trait, choose one non-magical weapon in your possession. That weapon is now considered magical and gains a +2 bonus to attack and damage rolls made with it.

In addition, if it is a ranged weapon, attacking at long range doesn’t impose disadvantage on ranged weapon attack rolls made with it.  

Artemis's Champion

Piety 50+ Artemis trait

You can increase your Dexterity or Wisdom score by 2 and also increase your maximum for that score by 2.

Divine Domains

Hunt, Life, Nature
Divine Classification
Olympian
Religions
Alignment
Neutral Good
Parents
Children

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