Divinity rests in the places that we cannot reach.
This has been the unifying thought that has spurred worship, envy, admiration, and fear since time immemorial. It is what sets apart the mortal folk, and the divine that rule them. For most, it is Flight, the power of wings to carry them bestowed by the Primordials and the elements they commanded. For others, Flight merely means 'Traveling the Most Free', and venture into the unknown depths of earth and water alike. These divinities, the nations they formed, and the people they serve, all pull the world ever-forward with Divinity as the end-goal.
But Divinity is forgotten in the midst of War.
The Kingdom of Valkyria has been at war with the Voxaurean Empire for generations through many temperatures and changes of regime. The Angels seek to unite Tumulus under their divine banner for the sake of a prophesied Holy War, while the Dragons merely wish to rule unopposed in the immediate present. Their vassals, their duchies, the neutral parties throughout Tumulus, whether or not one is involved each has a side in the war.
But could peace be on the horizon? After a covert operation turned reckless battle in the middle of one of the neutral nations, Gens Populi, a skirmish between Valkyria and Voxaurea resulted in the deaths of three operatives apiece, and more than fifty innocent children when an inner-city war orphanage was caught in the crossfire. Despite generations of war and the eternal wheel of propaganda, the death of these children, already victims of the war, provided a shock to the imperial system, and gave the neutral nations ground to intervene.
The neutral, anarchistic nation of Gens Populi is now the grounds of what will hopefully be an eternal treaty, or at least one for enough generations for life to return where it has been reaped. But as each nation sends their envoys and diplomats, the soil is ripe for schemes both personal and cosmic alike, and no one knows what is in store for Tumulus next.