People have been disappearing from the remote frontier village of Chang-Zi. Monsters from the mountains? Rogue miltiary factions? Or just plain domestic problems?
The adventures of the Dessa, Haldeyr, Jarek and Kyrie - better known as the Acarian Social Services.
People have been disappearing from the remote frontier village of Chang-Zi. Monsters from the mountains? Rogue miltiary factions? Or just plain domestic problems?
Meet & greet at camp by the Chang-Zi road sign
Travelled into the foothills of the Greinar Chain in search of Hau and Khan. A goblin was inverted, Kyrie was singed, and a hobgoblin was dread ambushed. Hau was rescued but it was too late for Khan.
North of Chang-Zi lies an abandoned woodland cabin. A perfect refuge for starcrossed lovers, if not for a grumpy druid, poisoned rabbits, a tiger and an owlbear.
Animated trees and creepy gardeners guard a long abandoned manor house. Strange wailing noises at night are not quite the horror they seem.
Sergeant Furkan of the Acarian Military has been extorting money from the villagers of Chang-Zi. He must either leave, or die.
Following letters found at Furkan's camp, the ASS head to Livadin in search of Ataan, and information as to why the Narlanders appear under threat.
An explosion goes off in the market square of Livadin. Stalls are wrecked and a number of civilians are injured, thankfully none fatally. The source of the explosion is unclear, but head of the town guard's investigative team Ulker has a list of possible suspects.
The Second Turnip is a busy family public house in the run down south west of Livadin, but it holds a secret. Under a trapdoor in the corner lies the lair of the Shrikes, an underground organisation of dubious morality.
To befriend the Shrikes, a raid on a military caravan was ordered to acquire a bejeweled dagger intended for Captain Arkadas. After laying an ambush which was never triggered, a trail of destruction was followed into the mountains to a camp of gnolls.
Norathee, head of the branch of the alchemists guild in Livadin, needs goods importing from across the border without attracting heavy import duties. Feyfolk and giant crocodiles add a certain danger to the journey.
To the west of Livadin lie hunting grounds for Aurochs, giant wild cows. Invited on a hunt by Lord Vural, the hunt is proceeding as planned until a Wyvern swoops overhead.
Celebrating a successful hunt, the local nobility are invited to a fine dinner at Vural's mansion. Alliances are forged, matches are made, and an unwelcome guest drops in.
Baron Ataan opens up the gates of the castle, and Vural up a meeting for the party to discuss the fey threat and explain the explosion.
Returning north in search of more signs of disruption along the Narland border, the ASS instead find a corpse flower eating the now zombified remains of Furkan's troops. Attacked by a druid atop a griffon the following morning, they comb the forest south of Chang-Zi, but find little evidence of other fey.
In search of disturbances, druids and hopefully gold, the ASS head into the dangerous area of the Greinar Chain west of Chang-Zi