Light's Folly Building / Landmark in Trinity Sphere | World Anvil
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Light's Folly

Light's Folly is a grand fortress located in the hemisphere of the Realm of Shadow. Once it stood a beacon in that dark realm for order and light. A torch that called those who fight the great war to it to embark on the most noble of crusades. The dead goddess, Nularna, built the fortress's initial wall and then held it herself against the hordes of the Realm of Shadow, while her armies and engineers built the rest of the fortress. The fortress stood for thousands of years in a state of constant siege. Eventually a demigod, whose name is now forgotten to time, breached the outer wall of the grand fortress. Required to stop the beast, Nularna fought the demigod one on one. Despite many more years of experience the Goddes fell, though not without slaying the demigod. Without their goddess, the defenders of Light's Folly could only hold the Fortress for another decade. Now the fortress lies in ruin, sacked of any treasures it had long ago. The Blood Master calls the fortress his domain though that is only because no other god seeks to take this from him.

Purpose / Function

The Light's Folly was built as a bastion of hope in the Grand Crusade. It was meant to stand an eternity as the forces of the Realm of Light attempted to purify the realm it stands in. They failed.

Architecture

After a decade of construction, the great goddess, Nularna, opened the Gate of the Light. It was a feat previously thought impossible, breaching the speration of the hemispheres of the Realm of Light and the Realm of Shadow. The gate which stands at a hundred meters in diameter was to be a easy path for reinforcements of the light. It is one of the few pieces of the fortress that stands to this day. It opens to the Bloodstain, the former kingdom of Nularna and the now bastion of the shadow on the Realm of Light.   High above the gateway lights the last of the Lightsworn Crystals that once brightened and held steady the area of the fortress from shifting in the chaotic Realm of Shadows. Kept safe by the demon, Lucinar, the crystal is one of the most well known features on the Realm of Shadows as it light reaches across much of the surrounding continent, and for a thousand kilometers past that.
Alternative Names
Formerly: Nularna's Spear, The Bastion of Hope, and the Grinder. Currently: The Gate of Light, The Candle in the Dark, Bloodpath

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