Character Creation
Characteristics
Roll for stats
Background
Choose background skills
Choose a homeworld
Pre-Career
Optional first term – University or Military Academy
Careers
Choose a career and roll to qualify
- If failed, Drifter or Draft
Choose assignment
Terms
Choose skills
- First term: Basic Training
- Else roll for skills
Roll for Survival
- If failed, roll for a mishap and leave the career (no benefit roll for this term)
Roll for Event
Roll for Advancement
- Or roll for Commission, if first term in a military career
Age 4 years
- Staring with 4th term (34 yrs), roll for ageing
- NOTE: This happens before deciding whether to continue in career or muster out, despite the order of the bullet-points in the book
Decide whether to continue in this career
Muster Out
Roll for benefits
Decide whether to continue with another career
Finalization
Resolve pension and medical debt
Choose skill package
Connections
Go back over events to find connections between characters