Character Creation

Characteristics

Roll for stats

Background

Choose background skills

Choose a homeworld

Pre-Career

Optional first term – University or Military Academy

Careers

Choose a career and roll to qualify

  • If failed, Drifter or Draft

Choose assignment

Terms

Choose skills

  • First term: Basic Training
  • Else roll for skills

Roll for Survival

  • If failed, roll for a mishap and leave the career (no benefit roll for this term)

Roll for Event

Roll for Advancement

  • Or roll for Commission, if first term in a military career

Age 4 years

  • Staring with 4th term (34 yrs), roll for ageing
  • NOTE: This happens before deciding whether to continue in career or muster out, despite the order of the bullet-points in the book

Decide whether to continue in this career

Muster Out

Roll for benefits

Decide whether to continue with another career

Finalization

Resolve pension and medical debt

Choose skill package

Connections

Go back over events to find connections between characters