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Welcome to Torril

All campaigns set on Aerth are encouraged to be run as Sword & Sorcery of High Fantasy adventures, although other genres may also lend well to this setting.

Common Campaign Notes - TK

All Player Characters Can:
  • Take a Feat at Lvl. 1
  • Multi-class after Lvl. 3, regardless of Stat requirements
  • Write their own backstory
  • Develop Homebrew content. To be balanced prior to integration
Unless Otherwise Noted, Player Characters Cannot:
  • Purposefully or maliciously attack a member of the Adventuring Party
  • Steal from the Adventuring Party
My campaigns are comprised of modules from homebrew and published content but not necessarily in the original authors intended sequence. That said, sessions will loosely follow the D&D 5e ruleset and Players are encouraged to Roleplay whenever possible.

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