-1 | Strength |
+6 | Dexterity |
-1 | Constitution |
+4 | Intelligence |
+3 | Wisdom |
+2 | Charisma |
+4 | Acrobatics |
+3 | Animal Handling |
+2 | Arcana |
-1 | Athletics |
+4 | Deception |
+4 | History |
+5 | Insight |
+2 | Intimidation |
+2 | Investigation |
+5 | Medicine |
+2 | Nature |
+5 | Perception |
+2 | Performance |
+4 | Persuasion |
+2 | Religion |
+4 | Sleight of Hands |
+8 | Stealth |
+3 | Survival |
Dagger | 1d20+6 | 1d4+4 Piercing |
---|---|---|
Rapier | 1d20+6 | 1d8+4 Piercing |
Sneak Attack | 1d6 Piercing |
Heroes Enabled
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