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Magnus Hofferson

Magnus Hofferson

Proud, head strong young man, Magnus is an ex soldier of fearun. Magnus after honing his skills in blacksmith seeks honour and adventure.

Character Location
View Character Profile
Age
41
Children
Gender
Male
Eyes
Grey
Hair
Raven black with grey streaks
Skin Tone/Pigmentation
Pale
Height
6'5"
Weight
260

The eve of the Siege
14th of Hammer 1407

Another morning in this weird weather bubble, I don't think I will ever get used to that, at least the potion is ready and Brumhilde has explained the best way to use the potion to Herja and Xodus, we pack our equipment and buy some supplies from Brumhilde then we set off back to Neverwinter, the journey was quite uneventful even Thundertree was quiet, maybe because it's morning that's the reason it's quiet as last time we went past it was dark.   We make good time back to Neverwinter and get back in the afternoon head straight to the stables to drop off the horses and head to the House of Odin, on the way Myself, Amber, Xodus and Dracus head to the Foundation to speak to Captain Uriel Ventris to see if we could get some assistance from the town guard, as we get to the Foundation Xodus takes the lead due to his rank, and we are let in,and as we enter we see Captain Ventris training the soldiers with precision, certainly brings me back to my days in the army, as we watch til the end we see Captain Ventris notice us and as the soldiers were leaving, Captain Ventris approached us we all greeted him with firm hand shakes, and we inform him of the situation and ask for aid with the House of Odin to stop this cult in the Cavern district, he agreed and told us to let the House of Odin know he would be happy to help and tells us his plans for the assault, we shook hands and headed back to the House of Odin, where they were having a feast, Xodus and Herja go and take the information to Isaac as I join in on the feast, as I start drinking one of the warriors called Julius challenged me to a drinking competition and I easily drink him under the table, but he did give it a good go, at some point I make it to bed and sleep.

The mysterious door and the wolves.
13th of Hammer 1407

It's morning, and what a weird morning it is, being outside, seeing the snow just a couple feet away from you but not feeling cold at all instead being warm it wasn't too bad to be honest, after taking it all in for a couple of minutes as we packed our stuff away and had breakfast, now its time to take care of these wolves, as we travelled a path on foot we came across a random door just stuck in the middle of the ground, just a door no building, no walls, just a door and I don't like it, it reminds me of a folktale my parents told me when I was young, but I can't remember it now, oh well. We investigate the door for a bit as we did, Jin reached for the handle and tried the door to see if it was unlocked and it was, and as the door opened.   It opened up on to a strange place it looked like it was summer there, but how can that be, some of us circled around to the other side of the door to see what we could see, expecting to see the remainder of the party standing there, they weren't, we didn't see the party at all, all we saw was more of this weird world, it was very strange, as we went around again we could see someone trapped under a fallen tree just stuck there, then he noticed us and started to call for help and Dracus stepped forward and entered the door, I thought it was a bad idea and i was getting a bad feeling from this door, I can't explain it maybe dread no not that but something, then Herja and Xodus walks through to help Dracus then all of a sudden I got this urge to throw Amber through the door, I couldn't control myself, then i panicked and just closed the door and went around the door I think i was going to open it again the other way this time but before I could, Jin opened it and everyone came through, there was some confusion and discussion on what happened.   It was decided that this door shouldn't be left here to trap anyone else in that weird place so Dracus and myself ripped the door out the ground, and we buried it so when we return we can destroy it properly and continued onward into the forest to the wolf den, as we get closer we find a cave entrance in a cliff then we see some wolves so Xodus, Dracus and myself move forward to take the brunt of the charge from the wolves and quickly killed them, as we were dealing with the first wave a second wave of wolves charged as they did Herja, Jin and Amber killed them and that drew out the Alpha wolf and a third wave, with some quick moves Dracus and Xodus killed the Alpha and the third wave.   We skinned the wolves and sorted our equipment out, Most of the party wanted to check out the cave and went inside i decided to stay outside and started to read my book, some time passes, and they are finished in the cave, and we head back to Brumhilde's but along the way we stop to destroy the strange door and throw the remains into the river, as we are heading back an old lady suddenly comes out of a bush and started asking for help, it seems weird and I am not liking it one bit and tell her unfortunately we can't help as we are on an important mission, "I'm guessing she didn't appreciate that as she mumbled something then turned to Herja, they talked for a bit wasting time then she went, and we were on our way back to Brumhilde's house, I again waited outside as the rest of the party got everything sorted, now we wait for the potion to be brewed, so we decide to stay here for the night in the weather bubble.

From the shops to the woods.
12th of Hammer 1407

it's morning and nothing beats the smell of roasted meat and mead to start a day as I get up and hear the morning training, I head straight to the feasting hall to get food after I pack my stuff up, as I enter I see everyone is up and discussing what our plan of action is today, I grab a couple of flagons of mead and a big plate of food and join them, and it's decided that we will head to the alchemist shop and while we are in the shopping district I can get some supplies, so we finish up and head out to the Protector's Enclave where all the shops and guilds are, it wasn't a bad walk but the bridge over the river was busy, it's a shame the other 2 bridges were damaged during the disaster.   Thinking back I remembered there was an alchemist shop on one of the main roads, so we head straight there i waited outside as Xodus and Herja went in to talk to the owner but unfortunately she didn't have what we were after, but she had a friend in the woods that might be able to help with our request, so we went into a couple of other shops, i found some interesting books and bought them, might as well do some studying in my down time, after everyone was finished we headed to the stables to borrow some horses that the House of Odin had given us permission to use, it's been a while since I have ridden horse back and it was going to be a long ride, all in all the ride is uneventful until we reach a place called Thundertree, what an ominous place with a low-lying fog, luckily for us there was a way around Thundertree and the route around looked well-used, so we followed it, by this time it was getting late and about half-way past Thundertree we start to hear weird noises and screams from the town", why do I get the feeling we are going to have to go check that out at some point", we press on and get to a small cottage in the woods with a garden for growing herbs and other medicinal plants, its weird though as there is no snow on the garden but everywhere else there is snow oh well, so we knock on the door and see an older lady that looks like Surtur, she must be the same race i'm guessing that's why she lives all the way out here, at least she seems friendly she invites us in, then we explain our situation and what we are looking for she thinks she can help us but first we must help her and tells us of a group of wolves nearby that she wants us to deal with, so we agree and decide to camp here for the night as it is quite late now, most of us have to sleep outside but luckily Brunhilde offers us this weird potion that can create a weather bubble like thing so in the bubble it's warm and the outside it's the natural temperature, so we use it and rest with the horses.

New friends and new enemies.
11th of Hammer 1407

What a night, as I went to wake up the next person to take over, and as I was going to settle down there is a load of loud banging noises from the front, I just reacted and rushed to the front with my shield and axe and as I get there I see, it's Dracus and he looks wounded and is carrying someone as I get closer I realize its jack and there are wolves chasing them, as I let them in , the rest help Dracus and Jack get stable I turn to block the door so the wolves can't get in and one of them grapples me, so I punch it square in the nose knocking the wolf back as more charge I prepare myself when I notice Xodus standing to one side ready to strike, so I back up just enough as the next wolf comes through the door, but before it does Xodus slams the door shut in the wolves face breaking its neck, then we charge out Herja, Amber, Dracus, Xodus and myself, then we notice the wolves are somewhat distracted with some kind of noise from the side of the building catching them off guard both Amber and Dracus get some good kills and so does Xodus, then suddenly I see Herja start to do something with her hands and say something then from out of nowhere a beam of light descends from the sky. I get flash backs of the mage exploding and lose my composure and head inside and close the door breathing heavily and sweating, as some time passes and the sounds of battle continue but start to die down I see Jin, we both head outside to assess the situation we skin some wolf pelts and check on Jack who had been stabilized by Herja then we rested til morning where we took Jack back to the wall for his own safety.   It's raining now and it's proving hard to travel as we move through the streets while keeping an eye out for more of those Kobolds, there is a sudden crash out one of the windows it's Sir Edmond as he stands he tosses a small corpse to one side it's a Kobold, as we greet him he greets us back and say's he has not had much luck in finding William or the sword but has killed a lot of Kobolds, we exchange information and as he heads out he wishes us luck, then we move off as we are heading along Amber remembered there was a tavern near here and it might be a good place to look for clues, on the way we come across the site of where Dracus, Tom, Bruce and Jack were ambushed and in the middle of a junction are Tom's and Bruce's bodies on the floor with some dead Kobolds around them and more have gathered to pick over the remains, so we decide to ambush them, we catch them off guard and make quick work of them before heading to the Rat's Nest, as we get there it looks abandoned, so we slowly head inside to investigate, there is not much here apart from mouldy food and stale mead in some barrels so we check in the back and we find a hatch that leads to a cellar, it is surprisingly hot and damp down there and on further inspection down in the cellar we find a diary containing information about the people staying here and that they were linked to the group that attacked the House of Odin outpost it goes on to mention someone by the initial of S, a prophecy and that some of the cultists were going missing and there are noises coming from the far wall, looking at the wall it seems to be false and is flexible pushing doesn't work, so I go to plan B and start to chop my way through the wall then Dracus offers some aid but half way breaking through the wall Dracus looses his grip of his hammer and it flies through the hole in the wall, probably due to sweaty palms, then I lose my axe the same way, what an embarrassment, so we both agreed and just decide to bash the wall down, as we broke through the wall it led to a passageway, as we look back we slap our selves in the face as we realise it's a sliding door.   I did question myself if I should write this down because of the humiliation but i must be truthful so i got up and just ripped what was left of the door and throw it down the passage way, then went down there to retrieve our weapons as we move deeper down the tunnel til we found a large space, which seemed to be the living area for Kobolds, as we looked around we were attacked luckily we were prepared and defended ourselves and killed the Kobolds after the fighting we had a good look around and couldn't find anything of note, so we head out and continue our search for signs of William, we headed south-west a long a path when we came across a small group of men attacking some Kobolds we aided them, and they thanked us then they told us they were a part of a larger group who survived the disaster and were still living here, they invited us back to where they were staying it looked like a ramshackled wall or barricade and there were a couple of people on guard they had simple weapons and common clothes, "it's not a bad attempt at forming a defensive position but a bit disorganized though".   They invite us inside, the inside looked like a small town with a couple of buildings made from wood and a central building made of stone, as we walked to the main building one of the guys told us they were call the sons of Ragnarok, and he is taking us to see their leader call Bringer of Change, as we get to the house they take us underground and it is very warm down there a bit unbearable for dracus, as we entered we could see it was a large room with a couple of fire pits, some beds, boxes and barrels for I'm guessing storing food and water and there is a large statue next to an alter and a stone slab with some dried blood on it, I didn't like the look of this and I got the feeling no one else in our party did either on the plus side though we still had our weapons and if the need arose we could easily fight our way out, that's when we saw him he was taller than the rest with red skin, red eyes and horns, I'd never seen someone like that before and weirdly enough he looked just like the statue he was stood next to, he then started to speak he introduced himself as Surtur and started to tell us about the prophecy and that blood had to be spilled to bring on Ragnarok, I thought then this is a cult and there goes killing our way out, as he finishes he tells us to bring him 10 members of the House of Odin to be sacrificed, or we will be sacrificed instead, this angered Herja but there wasn't much we could do at the time if we killed them here and now it might trigger the prophecy, and we were heavily out numbered so it would be a hard fight anyway, so we tried to bluff our way out by saying we would bring them 10 members, and they let us go as we walked out into the district, I thought what a bunch of idiots are they really going to just trust us, to bring them the 10 guys how do they know we won't just walk away and tell the authorities, but it was decided to head to the house of Odin and tell them and then plan out our next move, as it could be this group responsible for people going missing in Neverwinter.   We made good time to the House of Odin, it was a sight to be hold as we entered into a big great hall with a long feasting table which looked well-used and maintained, they certainly took care of their warriors it reminded me of the feasting hall back home, aw the drinks we shared and the drunken fist fights afterward, what great times, wonder if they can hold their mead. Herja requests an audience with the head of the House Isaac, Herja then speaks with him, then he gathers all senior members and warriors, so we tell them everything and we can put a plan together, a lot of ideas were put out there but there was one crucial thing that could not happen that blood could not be spilled thus we trigger the prophecy ourselves, then it was decided that we would use some chemical potion to knock out most of the cultists and rush the rest and subdue them with none lethal force, we had to first find an alchemist that could help us with such a task and to seek aid from the town guard as it was more their jurisdiction, and we don't want to get the House in trouble with the Lord, luckily we had a couple of days so time was on our side so it was decided that we rest as it was getting late, and we would pick this up first thing in the morning.

A new adventure begins.
10th of Hammer 1407

It's a cold winter but nothing I'm not used to back home, I find myself back at my favourite drinking hole in Neverwinter the horse and cart tavern talking to Sturges the owner, as I'm drinking I have noticed some familiar faces from my past, there is Amber Battlehammer over there, there is Xodus talking to someone i don't recognize oh and i can't forget about Dracus a great warrior, as I knock back another flagon of mead a posh looking guy enters with 2 guards the posh guy steps forward and says "Lord Reginald Bertran is requesting aid for a quest and that anyone willing to take this quest should follow me back to the castle" as he leaves I quickly finish off my fifth flagon and head out and I'm not alone in all there is 6 of us answering the call myself, Dracus, Xodus, Amber and 2 others i don't recognize a short skinny woman and a taller woman in armour, I think to my self at least the taller woman looks like she can handle herself in battle.   As we head to the castle there is some commotion down a side alley and before we knew it a guy was running out screaming, so we stopped and went to investigate, there down the alley was someone dead on the floor, looking at them from what I could tell they had been attacked by a creature as there was claw and bite marks all over his body and neck but before we could do anymore the town guard rushed over and took control, so we left them to it and headed to the castle.   As we passed through the gate and entered the castle we were led into the main hall, it was a big room with a big U shaped table in the middle of the hall by the looks of it we were the last to arrive as there were already a couple of groups already waiting either sat down or standing to one side, our group chooses to stand, so we wait but luckily not for long as Lord Reginald Bertran enters the room followed closely by an Elf in full plate armour as the lord reaches the middle of the top table he addressed the room and requests that everyone introduces themselves and first to go was a large man in full plate armour with blood red gauntlets stood up and boldly said "I am Sir Edmond of the Crimson Gauntlets my lord", next to go was a tall slender man with a long spear "My name is J'Kar i am a Spear Master my lord", next to go was a Dark Elf in A Gray cloak "I am Salazar of the Graycloaks my lord", next to go was a strange creature a cat like person he said "I am Veo my lord", next to go were a group of 3 men "we are Tom, Bruce and Jack my lord", next to go was a shifty group "I am Sly and these are my boys we are from the Red Corsairs" then it came to our group one by one we said our name till it came to me " I am Magnus Hofferson son of Sten Hofferson my lord" as the last group introduces themselves I think to myself there are some interesting people here that Sir Edmond and the spear master J'Kar look strong, the lord starts to talk and tells us the Quest is to find his son William who has gone missing in the Chasm District with Lord Bertran's prized family heirloom his sword called Honour Bound and who ever is to bring back William and the sword will be rewarded well then Lord Bertran finished and left.   Everyone started to leave the hall and our group decided to tag along with the 3 men I guess thinking strength in numbers, so we left to pick up some supplies before heading to the Chasm district, as we get to the wall that separates the chasm district from the rest of the city there is a constant patrol on the wall to make sure nothing gets into the city that shouldn't and as we get to the top we see some of the other groups heading in too, so we headed into the chasm district down a rope ladder at the bottom it was very muddy it was a bit difficult to move through after a while we were moving again following the paths through the ruined district not much was left standing after the disaster eventually we came across a junction with a small market stand in the middle so the party brought some stuff, we also got some information that there was a House of Odin outpost out here so it was decided to head there as it was getting late, so we headed there on the way Dracus, Tom, Bruce and Jack went deeper into the district as we went around staying close to the river half-way there we are ambushed, a bolt hits my shield I take cover and slowly move up and go to out flank the enemy with Amber covering me with range as Herja, Jin and Xodus attacks from a different angle suddenly I hear noises and rush out and strike the creature catching it off guard killing it in one strike it looked to be a reptile small and easy to kill in a one on one fight i guess that's why they hunt in packs after killing more of these reptile creatures we discover they are called kobold's nasty creatures they had little clothing on and all equipment was hand made from whatever they could scavenge.   We clear the area and headed to the outpost following Herja as she knew the way, when we got to the outpost the door was a jar, so I head in first as I slowly enter I see a lot of blood and lots of bodies with weapons stroun around it looks like there had been a fight here and the statue had been defaced, so we investigate to see what had happened and to see if there were any survivors. What we found out was there were 2 House of Odin warriors here when a bunch of cultists attacked we found out they had tattoos on the back of their necks of two wolves, one chasing a sun and one chasing a moon the House warriors fought valiantly and I wish I could have fought beside them, by the looks of it they must have killed a dozen cultists before being taken down themselves Herja suggested that we follow the burial tradition of the House of Odin and burn them on a funeral pyre to honour them, Herja collected their swords to return to the House of Odin we also find a note on one of the cultist bodies it says to find the Urn, deface the statue and kill who you can, after looking through the outpost we decided to clear out the outpost of the cultist bodies and built the funeral pyres for the House warriors, then we took shifts keeping an eye out while the rest of the party rested.