Steelscale Dragonborn
Steelscale Dragonborn
Ability Score Increase +2 Strength, +1 Charisma
Size Medium
Speed 30ft
Description
In addition to being aligned to a particular type of dragon, dragonborn also possess fragments of what makes up a true dragon. These blessings cause them to be divided into four subraces, with Dreadcaller being the most common. Murkdwellers are the only ones with a tail, and are often shunned because of it. Even while half dragons, known for their long tails, are accepted within dragonborn society.Features
Age
Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.Alignment
Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil (represented by Bahamut and Tiamat, respectively). Most dragonborn are good, but those who side with Tiamat can be terrible villains.Size
Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.Damage Resistance
You have resistance to the damage type associated with your draconic ancestry.Hardened Scales
You gain a +1 bonus to your AC while not wearing heavy armour. Instead of this bonus, you can calculate your AC as 13 + your Dexterity modifier. A shield's benefits apply on top of either option.Draconic Savagery
When you use your breath weapon, or you make a melee attack on your turn, you can make an attack with your bite as a bonus action. If the attack hits, it deals its normal damage, and you can't use this trait again until you finish a short or long rest or you reduce a creature to 0 hp. Bite attack. Melee Weapon Attack: +Strength modifier to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.Languages. Common, Draconic