Maurice ''Rhys'' Lewis
Physical Description
General Physical Condition
Identifying Characteristics
Special abilities
Maurice is a Kalashtar, meaning that he is sharing his body with another person's soul or essence. In this case, it's the partial soul of his good friend Kalib. He can speak telepathically to any creature he can see without sharing a language and said creature can talk back. This condition also results into a disconnected mind from the plane of dreams. Over the years, Maurice managed to use this time he spent not dreaming to continue his research.
Metallic Arm
Maurice has a metallic arm to make up for the right arm he lost when he was a child. His father-in-law, Art Fisher, created it for him. Even though Maurice isn't an expert on artificer magic, these days he is able to repair minor damage to the arm due to Haiden Lewis's lessons.
Over the years, after Maurice lost his connection to arcane magic, he worked together again with Haiden to enhance the abilities of his arm.
Increased Strength. When using his metallic arm, Maurice gets +5 to strength checks.
Luminance Mode. In darkness, Maurice can let the pulsator in his palm glow with pure electricity, serving as a lantern. It provides bright light in a 20-foot radius and dim light for an additional 20 feet.
Mystic Magnet. Maurice can release a 15ft wide burst of static energy that causes all metal objects nearby to violently repel or attract toward each other. Perfect for disarming enemies or causing chaos. If an item is being held, the creature holding it must make a DC16 Strength saving throw to keep it in their hand.
Pulse Strike. Maurice punches a target within 5ft of him to deal 3d10+5 lightning damage.
Overcharge Strike. By overloading his arm, Maurice delivers a single punch with a enough electricity to disrupt a magical effect or short-circuit magical constructs for 1d4 turns. Afterward, his arm shuts down for 1d8 turns.
Whip Surge. Maurice extends electricity like a tether, creating a lightning lash that deals 2d10 lightning damage. The target makes a DC 16 Strength saving throw, on a fail they are pulled 10ft towards Maurice. If aimed at something conductive that's heavy enough, Maurice can pull himself by latching onto the object.
Electromagnetic Parry. As a reaction, Maurice can attempt to block an attack targeted on an ally within 5ft with his arm by creating a brief magnetic shield around his arm. This adds +5 to the target's AC until the start of Maurice's next turn.
Apparel & Accessories
Mental characteristics
Personal history
Education
Employment
Accomplishments & Achievements
Mental Trauma
Personality Characteristics
Personality Quirks
- Due to his Kalasthar abilities, Maurice is unable to dream. This, combined with a severe lack of sleep, has resulted in a phenomena cleverly dubbed ''Sleep Labour'' by Blaire Martikov. Blaire only requires four hours of meditating to regain his energy, so it's not uncommon for Blaire to keep an eye out for a sleep labouring Maurice. A handful of times Blaire even had to take away sharp objects from Maurice's general vicinity.
- Maurice despises Ferrel Martikov, Blaire's father. Even though they have only met twice, on their latest trip to Waterdeep Rhys had too much to drink and was aware of Ferrel's tantrums and manipulative approach to parenting. Maurice referred to Ferrel as ''a waste of a High-Elves lifespan'' before he was arrested. Since that night Maurice has been banned from setting foot in the city of splendors.
- Has an impressive collection of magical artifacts of which he's quite knowledgeable. How he has gained this expertise is unknown, it definitely wasn't because of his degree in Divination magic.
- Once became incredibly angry at an intern for spilling coffee on his blue tie. As he stormed off, Blaire followed him only to return the next day stating that Maurice has taken the week off.