Abrash Asim Character in Toril in the Age of Enialis | World Anvil

Abrash Asim

Abrash Asim

The name Abrash Asim literally translates to Spotted Protector

Physical Description

General Physical Condition

Slender frame, looks ripped but that is entirely do to the near complete absence of fat on his body

Body Features

Light colored freckles all over body that glow in the moonlight and when he activates his starry form, lots of ear piercings, blue nails or nail polish (it's hard to tell which)

Facial Features

Light colored freckles on his cheeks that glow in the moonlight and when he activates his starry form, charming smile and relaxed expression, disheveled bedhead hair

Identifying Characteristics

Appearance Abrash is fair skinned 19 year old wood elf with freckles and shocking white hair. When he assumes a stary form, or is exposed to moonlight, the freckles light up the same color as his piercing eclectic blue eyes. He wears colorful earth tone clothing with white and stary blue accents. The shaw that covers his neck has a giant poisonous snake cowled hood. His bare chest is exposed but he has an ornate wide leather belt with constellations engraved on it. His pants are extremely loose fitting and billow in the wind, along with the various tassiles and sling bags attached to his clothing. He has several ear piercings and carries an ebony wood staff with silver inlay. Wrapped around his arms is a long leaf-like plant that takes different shapes, such as a sword or shield. This plant bends to the will of Abrash. Slung from a string of this crooked staff is an hourglass with blue sand that acts as his star map and spell focus, given to him by his parents. Instead of a backpack, Abrash has several different hidden pouches in his shaw and pants as well as various sling bags. Some of these slings are full of dirt and have live plants growing within them or cascading over the sides. He wears no shoes but has a pair of sandals strapped to the outside of one of the sling bags. Although his look seems a bit disheveled and chaotic it seems to work well for him and you can’t help but think he looks very comfortable.

Physical quirks

Always eating berries

Special abilities

Features shift to animalistic when performing certain tasks, ie. cat or owl eyes when trying to perceive in the dark, can turn into animals and can embody starlight

Apparel & Accessories

Sling bags of dirt with plants growing in them, loose fitting comfortable clothes, lots of pockets and sling bags, several necklaces, a crooked natural ebony wood staff with silver inlay and an hourglass filed with blue sand hanging from the crook

Mental characteristics

Personal history

Backstory   Abrash lived in the once garden city of Pazar with his brother. The garden city is known as the Oasis of the White Palm. This Oasis resides in the Raurin desert. (https://forgottenrealms.fandom.com/wiki/Raurin). Several hundred years ago the last pharaoh of the land cursed the people and the river dried up. The oasis started to wither away. The people started to leave as a result. But the gardener druids of the oasis, the ones responsible for maintaining the land, vowed to stay until they could return the garden city to its former majesty. Those druids were Abrash’s mother and father. They had a son, Nathan’s PC, and several years later they had a son, Abrash. They stayed true to their word and remained until they needed to leave and try to find how to lift the curse to regrow the garden city.   The garden city is not what it once was, however, due to the efforts of Abrash’s parents and his older brother, the oasis remains. There is water and plant life thrives, but only in a small area. The rest of the garden city is in total ruin, swallowed by the sands of time.   Traveling merchants, often sand elves from the south, would sometimes get lost in the desert. Every now and then Abrash would find them, dehydrated and nearly dead in the sand. When this happened he would take the lost person back to their oasis and nurse them back to health. During the recovery time he and his brother would teach how to read the stars for directions to get back home and the importance of traveling at night when the sun is down.   One day, one such saved merchant told the siblings about the sword coast and how they might find an answer of how to end the curse there. The siblings discussed and decided after much debate that someone needed to stay behind to tend to the oasis and Abrash volunteered. The next night Nathan’s PC went to Candle Ceep more than 4,000 miles away, to get some schooling and try and solve this mystery.

Gender Identity

Male

Sexuality

Anything goes

Education

Purely experiential (ie. kinesthetic learner), has learned from and admires his older brother and parents

Employment

None, lives off the land and the generosity of strangers

Accomplishments & Achievements

Traveled several thousand miles in his travels, killed several desert creatures in defense of his home and travelers of the desert, has saved many people from dying in the desert and showed them how to survive by teaching them how to travel by night and follow the stars

Failures & Embarrassments

Rarely embarrassed but failed to follow in his brother's academic achievements and found another way, there where some people he couldn't save in time due to his laziness

Mental Trauma

Left alone in the middle of the desert to care for a failing garden while his brother and parents left him with nothing but an hourglass to watch the time go by   They meant well/ left go go try and solve the problem elsewhere through knowledge, still hurt a bit though.

Intellectual Characteristics

Highly dyslexic and has a hard time reading, has ADHD, remarkably wise and able to learn quickly but hates traditional methods of learning like schooling

Morality & Philosophy

Life is best experienced when you go out and experience it. Experiencing through books is a waste of my time.   Be kind but be wary.

Taboos

Don't kill something and then use something of it's body without giving thanks. (ie. skinning a deer for its hide)

Personality Characteristics

Motivation

Goals Travel: To see and experience as much as possible, first stop, the Godfather tree   Mystery: Find my brother and reunite with my parents   Restore: Remove the curse on my home land (The garden city)

Likes & Dislikes

Environment I can't stand cold weather and will go out of my way to avoid it.

Virtues & Personality perks

Personality traits I’m confident in my own abilities and do what I can to instill confidence in others. I judge people by their actions, not their words or what others say about them.

Vices & Personality flaws

Lazy: I'll say pretty much anything to avoid having to do extra work.   Messy: Hey, it's called organized chaos. I know exactly where I put that... Now where is it again?

Abrash, brother of Ajani comes from the desert and once garden city of Pazar. He has traveled a long ways, using the stars as his guide.

View Character Profile
Alignment
TBD probably chaotic good or true neutral
Age
19
Children
Gender
male
Eyes
Starry blue with specks of white
Hair
bright white
Skin Tone/Pigmentation
lightly tanned
Height
5'10"
Weight
140
Quotes & Catchphrases
"Would you like a berry?"
Known Languages
Elvish, Druidic, Common