BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Summon Celestial

5th-Level Conjuration

Casting Time: 1 action
Range: 90 feet
Components: V, S, M (a golden reliquary worth at least 250 gp)
Duration: Concentration, up to 1 hour

You call forth a celestial creature that manifests in an unoccupied space that you can see within range. When you cast the spell, choose Arbiter, Avenger, or Defender. This choice determines the celestial's stat block. The creature disappears when it drops to 0 hit points or when the spell ends.

The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It can move and use its actions and reactions from its stat block on its own, unless you take a bonus action on your turn to command it to take another action.

At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, use the higher level wherever the spell's level appears in the stat block, or determines any additions to the stat block.

Spell Lists: Cleric, Paladin, Wizard


Articles under Summon Celestial


Comments

Please Login in order to comment!