Smith's Guild
The Smiths’ Guild is a tightly regulated order of licensed weapon-smiths, armorers, and metalworkers whose mark of recognition is accepted across cities and kingdoms.
Guild forges are restricted spaces, open only to recognized members and approved patrons. These enchanted fires are rumored to work even the toughest of metals, and seemingly imbue each craft with magical properties. Within these halls are techniques passed down through generations, alloy formulas never written, and forging rites spoken only at the anvil. A blade stamped with the guild mark carries weight in any court or battlefield.
It is no surprise that many of its members are dwarves. These stout folk are proud crafters.
Access to the Guild requires minimally Expertise in Smith's Tools, and by invitation only.
Guild benefits
Novice
- Requires 1 Uncommon Item to be made, and 1 to be gifted
- +2 to crafting rolls.
Journeyman
- Requires 1 Rare Item to be made, and 1 to be gifted
- +3 to crafting rolls.
Expert
- Requires 1 Very Rare Item to be made, and 1 to be gifted
- +4 to crafting rolls.
Master
- Requires 1 Legendary Item to be made, and 1 to be gifted
- +5 to crafting rolls.


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