Dungeons Building / Landmark in Timmy | World Anvil
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Dungeons

No one dungeon is the same, and no one quite remembers who first coined the term. But nonetheless dungeons are something every adventurer dreams about. There are two things that every dungeon has in common, they are incredibly dangerous, and they are full of riches beyond imagination. Every time one is discovered it is logged by the guild, and word is spread to adventurers seeking fortune or an early demise. Speed is the name of the game with dungeons as if one waits too long someone else will claim the riches for themself.   A number of rumours surround the origins of dungeons, as they spring up seemingly randomly in remote locations. Some are obvious, insane mages looking for a secure pace to stash their riches and perform their experiments. But some are altogether different, and the Royal University has a large collection of artifacts seized from these dungeons that defy all academic knowledge. Superstitious scholars and adventurers claim that the little people in the night build them, and use them as outposts for their excursions to the surface. Whether the constuction of a rogue mage, a safe house for gnomes exploring the surface, or something different dungeons are an excellent place to become wildly rich. Especially because it's unlikely your whole party will be there at the end to split the loot.
Type
Dungeon

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