Moonshadow The Isle of Leumadaria Character in Thessa | World Anvil

Moonshadow The Isle of Leumadaria

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Session #22 - Meeting Agracyrn!

We spend the days just waiting basically. I went and tried to learn about the purple sun company and there shady dealings but learned nothing. The next day I learned more about Agracryn as we are going to meet him soon. Apparently, it is not common to talk to Him. He has been around for at least 500 years approximately.   I then spent another day learning more about the dragon and didn't figure to much out. We then traveled to Faebay most of the people we met here are undeons (Water people) the city is mainly underwater. Its like an elf village apart from the amount of water that it contains. We then travelled off to the mountains the next day! We arrived to Agracryn's lair.   We then make it into the lair! Agracryn welcomes us into his lair after we get introduced by Grag!   Thank you for inviting us into your lair we greatly appreciate this amazing opportunity it is such an honour to meet you I am so excited to be here!   Agracryn said to me "Tell me who taught me the draconic ways you know!" Xievranerth is the dragon who taught me my ways.   Agracryn knew of Xievranerth the dragon who taught me my ways! He was heard of far and wide!   Agracryn has heard of our ragtag group returning two of the jewels to where they belong!   He is asking us our reasoning for helping return these jewels to the island.   The cave of transcendence is a tool according to Agracryn.   He meant to control it for _____ but he found it fruitless and not worth the trouble!   If Koltos indeed is looking for it, it will cause no less harm than the unstable things is currently happening.   As we strive to heal the island Agracyrn will speak to the Brine guard to have them turn a blind eye to our smaller misdoings. (They won't help us but they most likely won't hinder us.)   We then asked about where the other obelisks and jewels may be!   He knows where the obelisks are located. So we got to try and figure out where they are located.   Little lizard do you know how much ocean is around this island? The immediate coastline of the island is about 350 miles!   The stones/jewels are older than the mortal races, including the dragon kind. As to using the jewels, he thinks using these erratic jewels is not worth it.   Agracryn starts getting annoyed at our lizard friend and states that he has been plenty helpful.   Agracryn burns Castien intellectually.   The Lakecrest Wizard according to Agracryn is a fool who once and a while just sits in his tower for long periods of time (decades)!   The group left to start their journey back!   After just standing in awe for a little while I eventually leave to rejoin the group!   We then made it back to amberlight!   Auction house notes - The main gate is only used for big events and the side gate in smaller ones!   We then got back to amberlight and I went in search of the captain! The captain found us 2 tickets to the auction! We would have to dress in fancy clothes still, no weapons of course at the door. As far as the actual events of the evening. It has a decent socializing time and then they auction off the items. They don't bring the items on display to be seen they just describe what they look like! He does not know the dealings after an item is bought! He also mentioned that there are rumours that the Jewel may be yellow!   I then went to sleep and had a good sleep!

Session #21- Contemplation...

The Lizard Folk is in the forested area connected to the sea and they prefer densely forested to fields.   We have found out that we could potentially just let me run in and steal the gem.   We could sneak in, sneak in as guards, sneak in as a benefactor, befriend a benefactor, smash & Grab.   We go to the merchants guild and we see a very posh building and ahead of us is a double door that is quite big! We got into the reception area and it's impressive, it's full of marble and other expensive things. They make money and they spend it! Behind the reception desk is an older elf. We are interested in learning more about the merchants guild. They are the humming shade merchants division. They deal with shipments and store what comes from one continent and goes to another continent. They serve the locals with the most common stuff - fruits and vegetables that can't be grown here, building materials and sometimes metal crafting materials. They follow the rules imposed by the great dragon Agracryn. We were most likely met by some brine kobolds. The pirate person has been responsible for quite a few missed shipments, He really wishes the brine guard would do something about it. They have not seen any pattern. The brine guard has taken a lot of notes on which shipments have not made it in. What exactly is the brine guard, the brine kobolds who serve under Agracryn are considered the brine guard. Each type of kobold has scales that match the type of dragon they are born/serve under.   The merchant guild's money is mainly from buying goods coming from one direction and selling them going another direction.   The brine guards have a main office and that's where the more bureaucratic things happen with the brine guards. Agracryn seems to keep most to himself however he has had visitors before, and he seems to keep himself to the cliffs.   A known smuggling ring that hasn't been caught by the brine guard is the Purple Sun Shipping company.   He knows of no people willing to indulge such a ragtag-looking group.   I then stormed off as the older elf seemed to disregard our group. We then went to the brine guard compound and everyone seemed to be doing something. One of the buildings as we entered was a city bureaucracy building. The one building seemed to be an office building. We see a normal human walk out of it (He was grumpy). We do not make out what he says.   Inside we see a very plain office desk and reception. There seem to be a couple of kobolds behind some desks in this office. One of the kobolds calls us over. We end up talking to him and he pointed us to a rack with tourist brochures.   We ended up asking a bunch of questions and then a fancy brine dragon named Grag took us into a private office. He knew who we were and how we had been trying to help out this island. Grag sits down behind the desk and gestures to us to take a seat.   We have helped the Orids and the druids replace their gems to their obelisks. Grag is being straightforward. Agracryn has taken notice of what we have been doing so far with these gems and obelisks and he is willing to speak with us. He is looking to speak to us and meet with us! He is available 4 days from now to meet with us, he is down to meet at his cave north of Faebae. Grag is willing to guide us to Agracryn. We are to meet Grag in 2 days at noon at the brine guard castle.    

Session #20 - Days in Amberlight!

Very big reward for killing pirate Koltos the reward is sitting at about 2000GP! There are not too many other things as they are not the most adventure-prone city! Nothing else seems to give that much money!   There are rumours and old documents pointing towards an obelisk in a lizardfolk settlement! This information has been a lot of hard work and research in my mind!   The light obelisk in Amberlight is like twice as big as the other ones but the gem size is the same size and it is seen that it is missing!   The light Gem/Jewel was stolen about 2 years ago, it happened in the middle of the night! It seemed like a sheer chance that nobody witnessed it or came forward about it. It was a stealthy crime in the night! No injuries were reported!   The obelisk did not emit light while it was plugged in. It feels like the sky has been darker and not as bright as it used to be since the jewel got stolen.   The gem is far out of the normal person's range of money. They would say that it is out of the 99% tile and in the top 1% tile.   The lizard folk settlement location has been thourghly lost to time except it was a settlement built in the cliffs.   The plant boy finished his new staff! It seems very powerful!   The pirate captain Koltos likes raiding ships by the island of Leumadaria. Nobody really knows where he is raiding or pirating.   I found out that the auction house has high-security storage areas. They have storage on site for what goes through the auction! There is some level of underground facilities, the back central building seems to be a living quarters for a lot of people. Its the purple-roofed building on the right that is 2 stories tall and it seems to be housing for people. Could roughly fit 25 people in it.   We found out where the rich people seem to live and we found out that there is a merchants guild on the west side of town below the canal into the city. (By the lighthouse!)   We went to the auction house and spoke with the guards. We found out that all the guards will be working overtime at this next event! We also found out that they sometimes hire out jobs for people to help guard!   They guard places so that people have ease when big events are happening, also to keep people in line and move merchandise safely.   If someone got hurt or sick then maybe they would look for more guards to help guard this upcoming event.   There is a main gate and a side entrance to this place. In the spot we saw by the ocean there were pillars holding up the floor that led to the portion above. We also found out there is a level 4 magical something in the area.   We have about 21 days to figure out how to get this Jewel and return it to the obelisk in which it belongs! We gotta figure some way outta this one and I'm not sure how we are going to do that in a way that doesn't put us in prison.

Session #19 - Travelling!

They are really appreciative of us returning the jewel, as the mining town they had access to a few spare coins. They decided to reward us greatly. We headed to Gemgarem and then I bought a cool T-Shirt! We are then told to tell the plant dude to go to Amberlight to see the ship captain who brought us here!   We then decided to go to Amberlight. I went out and bought a Snapleaf and debated buying an Aerial Cloak but decided against it as it didn't seem worth it.   Castien went looking for Captain Rihz, and Castien found Him. Castien then found out that one of the gems is up for auction! The Purple Sun Shipping Corporation are the ones who are putting it up for auction! They are located on the far east side of the island! We will need a considerable amount of money in order to attain this jewel. Captain Rhiz is looking to get us a reference for this event!   Castien went looking at the auction house. I went to try and find some details about this gem, I found nothing, people ignored me and pushed me aside as crazy so that sucked. The auction is in like 3.5 weeks.   We stayed at the Haunted Bagpipes, Castien and Frilsk then did an arm wrestle for some money and surprisingly the lizard won!      

Session #18 - The Returning Of The Orange Gem!

There seems to be quite a bit of undead in the gas area, there is a lot of undead that keep coming from that area... - Told to us by Vrin.   He leads us past the dice room and then there is a path that goes to the Oread people's (The stone people) place!   He then left on his way a different way and we then headed up into another room where we could go left or up (This room was blob ish shaped)! We decided against my better judgment to go up instead of left as Vrin was saying. Which I really think we should have went that way and trusted Him but Noooo. Anyways we went on the path up (North?) and it took us downwards on a curvy/twisty path.   We then entered a room that had a bunch of weird dark magical black orbs. I am worried about the spiky flesh creatures that Vrin was taking about.   We then got attacked by some creatures called Barbazu, I think I got attacked by a beard it was weird, it did not hit but it was weird to think that was even an option. It seemed a little offensive, so I beat him up!   I don't know anything about these creatures! But we killed one and then got out of there pretty quickly after seeing that we were probably not able to kill them off easily!   I tried some orc rations and found out that this food really is not good for me and I probably should not eat it except in dire circumstances!   We then headed towards the spot we thought was the city. We then took about a half-hour walk down the hallway and found a giant very cool city!   We got into the city and were met by some on-alert guards. They were pretty friendly though! We met Oldam who is the captain of the guard in the city of "Gor Migdarual". We then talked with the priestess Vuthe, who brought up the conversation of the gems and the obelisks. With this, we told her about the orange gem we found and she was overjoyed and said it was the gem and that we must return it to the obelisk at once and then basically dragged the lizard towards the temple that contains the obelisk!   So we all managed to make it to the temple!   As the jewel gets placed in the obelisk, the runes on the obelisk light up and glow more brightly, the ground starts shaking and in the distance, we hear a rumbling of rocks falling out of the way and after that, it all just quiets down!   Vuthe then speaks up, we will have to reward you greatly for returning this gem. Hopefully, this will calm the island's earthquakes down! Just then another Orid runs up and goes, the tunnel to the surface has reopened finally! What miraculous power this jewel has to reopen the path to the surface!   We then headed to bed feeling a little bit stronger but needing rest after this venture in the caves, without much good sleep!      

Session #17 - Air and a Bridge!

We fought some worms and beat them up after fighting multiple worm hoards. We then found a hurt Kobald.   I spoke with a Kobald in Draconic. He said that there is a stone people village that we could be meaning to go towards. This hurt Kobold Warrior knows the way and would be willing to lead us there however not towards his village as it is his tribe's sacred kobold place! He is willing to lead us close to the stone people's village!   An evil-looking creature attacked his friends, it was a spiky flesh creature coming from the depths that attacked his friends. There were many that attacked him. They fight in weird magical darkness. It scared the kobolds and the kobold warriors are a mighty people, I would strongly hesitate to go there without them backing us up for support! (This Kobald warrior's name is Vrin.)   I know that magical darkness exists and its supposedly darker than what people with dark vision can see through.   The book that I have been translating for the dark elf is a book that speaks a lot about fire.   We are entering a big cave room with water down below. There can be known to be air elementals in this room. The room carries on and there is a sharp drop and it seems to be darkness but according to the dark elf and the Kobold there is water a ways down there. There is a bridge over this darkness though!   We are then told by the kobold Vrin that we are entering a dice room. Then there will be a turn-off into the Orid Territory, he may not be remembering it properly but he thinks their city was to the left. He was not sure though. (He also commented that there territory is small.)   In this room there ends up being two air elementals one on each side of the bridge, seemingly causing us chaos.   We then saw Castien destroy an air elemental with tremendous force (98 damage, yikes that's like max basically, 2 actions of attack were used in the same turn.)

Session 15/16 - Intriguing Encounters...

After the sea drakes, we tried going some different ways, and my plant friend almost died of poisonous gasses. We then went to the room that I felt called to go to. So we then fought some kobolds and now here we are.   It was weird because after I hit my head I couldn't remember for a little bit what happened after we fought the sea drakes. Thankfully it all came back to me fairly quickly because I think this journey we have been going on has been one that personally really connects with me.   I approached the dead dragon and touched it and felt a powerful energy flow through my body. With that, I was given another relic gift (Heat Haze!)   We then came upon a pool of liquid that was surrounded by skeletons. With this it seems really odd. I seem to get a bad feeling, also in the back of the pond there seems to be a large creature formed of bones!   This big creature came up to the edge of the water and we fought it there. We beat it after much mental and physical preparation I was able to hit it really well and it was quickly defeated with the help of the party! Frislk then took a bottle of the weird water and we went on our way.   We traveled through many paths, many just leading to other places, we ended up doubling back to where we had been once before in the magnet room with the jewels. we eventually came upon a room that is circular and has a circle connected in a circle and again, so 3 circles. It seems almost cultish, also there seems to be lacerations in the walls that we think were made by worms, like many worms.   Plant boy then decided to do a worm call and worms appeared...

Session #14 - Water Works

Apparently, the footsteps are just echoes! There ended up being a bunch of earthquakes and there was falling debris we had to dodge the debris. My friends get hurt by the debris. The path we came from is now sealed in. We then went south and there was some waves and it was salt water and not fresh water!   We then entered a mirrored room with a connection point in the middle. I sensed that my relic called me to the right, however Frilsk felt we should go down so we made a decision to go down for now and right later!   We then moved into a room that is shaped like an eye. We then followed a really long and weavy path that starts to get more and more foggy. I also marked the path back so that we can go back the other way. We then entered a very humid and foggy room! The room seems to be shaped like a raindrop or a tear.   We hear the sound of water up ahead. There is a whirlpool ahead! It is a pretty epic-looking whirlpool, it is not a whirlpool apparently it is a reverse whirlpool, the whirlpool is spinning in reverse and heading upwards. I mark the path back with chalk once again!   Meanwhile, Frislk dipped his weapon in the water and he seemed to be embued with power. Immediately afterward two dragons came out of the whirlpool. They are sea drakes that are immune to electricity!   We fought the two of them off! We managed to kill them both but it took everything our group had to offer. We almost all collapsed from exhaustion after that fight!

Session 13 - Wights, Jewels, and Footsteps!

I went to the library and found that I could not find anything today about anything in regards to the location of the obelisk we need to find!   We decided to go down back into the caves to keep exploring!   We then defeated some wights and then stored their heads to take back to the adventurer's guild.   We then made it to the snake room which was after the room that had a pit in the middle that we slept in! We then decided we wanted to go right.   We then swam through the part that was underwater as a group into the new area!   We came upon a room that in my opinion this battle was between hobbits and Amazonians! (The room looks like a stomach/ magnet!) Castien finds some glinting gems on the wall. The room seemed to be in the shape of a stomach! We found 1 small ruby, 3 jade crystals, and 2 garnet crystals!   We then got some split opinions on which way to go, but we had some rumours about that the obelisk is in the Ored town. Anyways it made us come to the opinion of going down/right in the hopes of finding the city but still knowing the approximate location of the camp!   We then found ourselves in a room that is shaped like a jellyfish with 3 little tentacles! We came from the left one! There is one down and one to the right! We are hearing footsteps but they seem to be coming from the room itself.

Session 12 - Back to GemGarem

We split up some loot after beating the big boss and Frislk took the orange orb/rock.   We then managed to make it all the way back to the dwarven city without any issues.   I spoke in Dwarvish - Sorry about my fellow people here, they mean well but really they are not the most tactful. We have gone and defeated an orc war chief we heard about and recovered an orb from them we believe it may be the one that once was in place in an obelisk in the area, could we place the orb we found there? If you know where such an obelisk would be?   He stated - Obelisk? what obelisk, I have never heard of anything of the sort, but the orcs were a menace, if you have proof of their deaths the adventure's guild would probably pay for the troubles   He then let us pass after telling us he will be keeping an eye on us.   We then went to bed and headed to the adventurer's guild.   We then walked into the adventurer's guild and saw some quests on the quest board and saw a receptionist behind the counter.   The adventurers guild requires the right ear of the orcs, in order to be shown as proof.   The adventurer's guild person comes back with an older elf man, she could tell it was able to cast flesh to stone. This supports our theory that we fought a strangely powerful orc. The old elf wanders off somewhere.   I ran after the elf to appraise my Gold and Opal Bracelet, he said it is worth at least 200 GP's!   Frilsk and I then went out an identified things and then we sold the Gold and Opal Bracelet for 300 GPs!!!      

Session 10/11 - A deeper dive into the depths!

So I was a little out of it, the last little while but this rush of adrenaline, when my plant friend yelled run, has got my body reinvigorated and awake! (We started in a room with 3 pillars, and a drop off of about 10 feet!)   The dark elf ran into the giant cavern and we sat at the entrance for about 20 minutes, we started walking down the tunnel and then we heard a bunch of footsteps. Plant boy summoned an earth elemental and then shouted run because he saw about 20 dudes after us!   We plotted a quick ambush for the upcoming orcs! We managed to surprise them and got into the frey! We then destroyed them quite badly! We very quickly looted their bodies, the 2 elite members had 2 x +1 Armor potency runes so we took those.   We then ran down the hallway to attempt to save our friend! This room had a lot of maze-like pathways!   I picked up a "cool" mask! It would be used in masquerading! It is just the dark elves mask, so I resistantly give it back!   We are told by our dark elf friend that He killed 2 Orc War Cheifs, somehow by some miracle! He gained some gold for himself and saw a place that has a curtain and stuff.   We have only been inground for about 2 days now but it has been a really busy 2 days so that's pretty sweet! We then discussed who should get the Armor potency runes! We then got to an Orc War camp! We then went into camp and explored for a little bit what happened after that was a yell from Castien saying get over here because there was a war chief. That war chiefs name seemed to be Urak! This war chief had a giant glowing gem that was orange!   I got turned into a giant which is crazy cool! I did not see that coming! After getting used to finally being a giant I was able to land the killing blows to Urak the Warlord! I hit him with some solid punches that knocked him down and out. He turned to stone and the gem he seemed to be using dropped to the ground!

Session #9 - The Beginning of the Endless Tunnels

It is easy to get lost in caves especially the ones we choose to enter, we started out in a room with 3 exits (North, southeast, and northeast). We decided to head through and into the north entrance. The north path seemed to go on for a really long time, it was hours of the path and it made me debate choosing this. We then ended up in a room with 3 entrances/exits, the first the way we came, the second heading north and the third heading west. We decided to head to the West!   When we finally made it to the next room we seemed to make it to the heart of the dwarven mining operation! The group then decided to go to the middle of the room and I told them it was a bad idea but we will have to see. We then headed through the big room to the other side. We then found ourselves some dwarven murals! Seems to be the dwarves either digging up or down or an ocean-type thing! There was only one exit in this room and so we pressed on that way. We then ran into some goblins and found some things! This room had an exit to the south and to the north and our entrance was from the west! I marked the tunnel on the side with some chalk with my signature!   Honestly, it hasn't been that long underground but it feels longer, the caves are starting to get to me and it's not even been a full day. Hopefully, I will adjust to it! We then travelled down the north passageway for a long time a lot longer than previously. We came across a room after a little while! This room had a turn towards the east and a northward one as well! The room had a spot that was a pit in the middle of the room! In the pit, there were some bones that were picked clean!   Main starting room (Which came from the dwarven doors) --> The 2nd room --> Grand Hall Room --> The ear room (With dwarven murals) --> Orc Fight Room (had walls in the center heading east-west, exits on west, north, and south east) then we got to the room with the pit this is where we ended off!   am glad that we are adventuring together down here. Without this team of adventurers, I may go crazy down here! I miss the trees, I know it has only been a day since I saw the sun but it's been a while since I have been in a cave for a long time. It's not like it's bad but it's not great.  

Session #8 - Finishing off the Bad Boys!

We started off the battle quite well! It was going well however in a panic as I saw an orc attempting to attack my dear plant friend I struck out against him and I walloped him! He did not die however he got distracted and did not go for my friend the plant boy!   I took a large amount of damage however plant boy healed me up and helped me! Then I chased after the remaining orc and killed them so they could not report home!   We swiftly dealt with these intruders and it has gone quite well!   Castien has been looting the witch and he has found a Japanese Oni-looking mask, a glass tube with broken mirrors in it! He also felt a transmutation spell on the orc warlord and an enchantment on the witch.   I then went and checked on the orc-lord stuff   He's got a great club and a +1 rune on it! He has 50 GPs and a belt that interests me! It is a wide leather belt that seems to speak to me and the lizard boy it seems cool! Frilsk has seen similar belts by some workers and he recognizes it as something special but doesn't know what it is! I also gather 9 Javelins (plant boy got 3)! I remember a strong guy wearing one of these belts! It is likely the kind of belt that lets you carry more weight! We found out that it is a lifting belt which will come in handy as I continue to physically carry members of our team faster to places! Castien found out we got a fearcracker and a demon mask! We split all the loot! I went shopping and found a Wayfinder that I then placed my Aeon stone into!   We then prepared to head down into the cave...    

Session #7 Making it to Gemgarem

When we started leaving the tree we saw some hooded men on the shoreline! Their leader says to us, ooh thank you for restoring the gem! He is Cedvem Kulvare. The increased natural disasters in the area have strained what they have been doing! They spoke of a druid who knew of an obelisk in their hometown in a cave! The name of the druid who knew where the obelisk was in his hometown in the cave's name is "Salvet" Last they heard "Salvet" went back to His village a few weeks ago! They also have suspicions that one of the obelisks is in the old settlements from ages ago. It is probably flooded now, probably underwater! On the Northshore!   We then decided to leave for Gemgarem! It took us a few days to travel but we stopped in a forest one night, then we stayed at Glimmerdrift for a night! Then we stayed at the sunset tavern for another night! The order name of the people in the sunset tavern are called "The Chalindi Circle"! We happened to meet the owner of the tavern! His name is "Bepp Noblepeak"! People needed a spot to stay the night crossing the island, so his father founded the place! Wood from Cessili, Wool from the sheep of parmea, and they have a great in-house cook who cooks supper and breakfast for those who stay there "John Cena" Who is Bepp's 3rd cousin twice removed! It is a 4 story tavern, the first 2 floors have 2 queen beds per room (1 gold) whereas the upper floors have 1 king bed and cost 2 gold! Bepp - "Occasionally when people pass by the swamp road people see a man on a horse in the distance!"   The fancy fights at Knightrock happen in Spring!   After doing some research in some papers I found that someone who got lost underground and popped up a month later claims to have seen an obelisk underground when he was there! The next day I went around chatting with people but no one seemed to know anything! The lizard however found out that one of the leaders of one of the war bands found something that is giving power to one of the leading orcs. They are attracting more orcs to their cause, they are worried about a full-scale invasion from the orcs! There are the oreads who know a lot about the stuff underground! There was a cartographer who went mad trying to map the caves and he ran off after burning his stuff!   After doing some shopping we heard some rattling noise from beneath us! We follow the sound and find a grand hall, where we come upon dead dwarves and orcs! We spot 2 orcs and a goblin! There were a few more but we beat them all up! I hit one of them really hard!!! (For 70 damage!!!) We then had a brief silence before we heard another wave of enemies arriving from the broken stone gates that head down to the mine! I chucked a torch to illuminate the entrance!   We waited in anticipation for the battle to come...    

Session #6 - The Ginormous Tree

The giant tree is surrounded by pools of water that somehow swirl outwards, with roots sticking in and out of this water! We made our way across the waters. I made it across really well with my plant friend! However, everyone else seemed to struggle as there was a shark that attacked them! I climbed up easily into the tree and then I was going to help them but they all managed to make it to the tree slowly! It has been really nice to be in my natural habitat of the woods! Climbing once again has been reinvigorating!   We made it into the tree! It has a lot of open space in the tree! Once inside I wandered around remembering my home from when I was young! I then spotted a way up to the next level with some vines! I then got attacked by a wood and moss looking humanoid!   There is a massive amount of thorns that cover the entry to the next level! They block all sight of the next area! So I jumped down to fight this weird thing and join everyone in it!   We finally dealt with the menace that was that weird humanoid thing! Thankfully we killed it and got up to the next room! In the room, there is a glowing obelisk in the middle of the room! It is so bright it is quite hard to see things! There seems to be a withered tree thingy up ahead in a circle, It looks like a normal shrivelled up tree. As far as a withered tree in a tree can look like!   There is a totem pole with a bear, a gorilla, a lion, and a human! It somehow has to do with the field of light! All of the parts of the totem poll seem to be focused on strength and the strength of the creatures! The chamber we are in surrounds the tree moving all the way around the circle! The room seems to be 50-100 feet tall! The Plant Boi managed to heal the tree and a layer of light diminished and we can see a little better in this room! Another layer of light disappeared after Castien restored the part of the totem and aligned it! After feeling inclined to punch the totem I punched it as hard as I could and nothing seemed to happen so that was a little lame! There seem to be 6 plants here, I figure that the blue plant is probably medicine! After seeing these plants we decide the blue one is probably the one we should eat! In seeing this the lizard man eats the blue plant and the last layer of light disappears! revealing the obelisk in the middle. The obelisk is green with lots of writing on it! There seems to be a spot for the gem to go in. Plant boi has the gem in his pocket and he puts the jewel into the obelisk. It fits perfectly!!! The obelisk begins to glow! We feel a wave of healing energy and it heals us all to the full! There seem to be 4 runes of striking! We all get one and we put them onto our weapons! It is pretty awesome!!!

Session #5 - There and Back Again ;)

After being rewarded for destroying this weird plant monster, we headed to amber light! Upon travelling there we felt a minor earthquake that was felt even in Amberlight!   Upon arrival, I stayed the night in the red herring! With this, I learned from the tavern people there!   There is a gang called the leviathan who is willing to pay really good money for artifacts! The leviathan gang seems to be a local religious sect of some kind!   I also learned that the cave of transcendence changes their race!   Plant boy found out that somewhere in the forest, there is a giant tree that is over 100 feet wide. With that, the life gem seems to make things grow a bunch so the life gem is probably there! The tree is somewhere within the eastern end of the forest! Close to the mountains not too far from the cave we were at!   I spent the day researching the gang called leviathan and I learned some stuff but nothing significant as of yet! The wizard tower in lake crest belongs to an elven wizard named Uthos Keh. Frislk found out that the ship that the pirate attacked was half-orcs! I then spent another day researching this gang and I seemed to learn something really significant which I will disclose to the others soon! (AKA GM will tell me soon!)   We then spent 3 days travelling to everglen (elven city!)! When we got there and the city was on the lake Alear which is a beautiful lake! Honestly, this place feels somewhat like home, however off in some regards, better than a lot of other places I have been recently travelling! When we passed into the forest we realized that there are large slightly glowing stone markers scattering the edge of the forest. I wonder why there are lights around the forest but its probably to keep some monsters or something out! They seem to be warning markers not to expand into the forest more and to protect the forest!   We hired an elven guide her name is "Tarel Zhol" she took us to the tree! It is pretty huge, around 75 feet wide! There were giant roots that spread out in the water that the tree was in. It was a pretty awesome tree!

Session #4 - Fighting A Giant Living Plant

A mysterious black and silver oil a scroll a claw of an animal and 20 gold pieces. The oils are 1 light each! It is a scroll of darkness a 2nd level spell!   Castien took the scroll of darkness! The claw is from an owlbear and my plant boyo took it! We split the oils, I took the silver one frilsk took the black one! Plant boi did not want money so we split the money and I got 5 GP's!   We found out that this oil is not poisonous or medicine related!   The silver oil is called Silversheen, making a weapon count as silver rather than its normal make!   On our travels, to the bear place we got caught in the middle of a storm in the middle of a bunch of farmland! We found an abandoned barn that held up for the night as we took shelter there! It was really sketchy however and sounded super creaky but it worked out! At least it's better than some time in my previous travels!   We arrived at Lake Crest and one of the buildings had a giant hole in the side of the building that looked like a large beast broke it down! Sadly it seems like someone died here recently!   The city of Lake Crest seems to be a town full of windmills and they seem to be farmers who work the grain they get! We make it into the town and inside I spotted a market so I went out and prepared for the worst!   The guards are blue-coloured Kobald!   The grateful bagpipe is the tavern I decide to stay at! It seems mediocre at best and the bed was far better than the broken-down barn from last night!   The bear attack was not actually a bear it was a giant plant thing that only looked like a bear at a distance! The Kobolds would love to mount an offensive but don't have the manpower! They said we could be rewarded handsomely for the destruction of the creature!   The plant boy seems to be coming from the forest! It only seems to come out during storm times! They tracked it to the woods but it does not seem to make much impact on the woods so they don't know where to find it! Apparently, there is a wizard tower, the wizard has been gone for the last 15 years! The town does not have a mayor but is a subsection of amber light! I entertained the town trying to lighten their spirits, I don't think it worked that well because I only got 4 copper pieces. However, I do hope that the town's spirits have been lifted   We then stayed another night and now are deciding to track down the plant animal thingy! We then tracked the plant thing and found a cave covered in plant things!   The cave we go into seems dark and dingy however it's mainly just got a lot of plants in it! I see a clearing! There is a mound in the middle that is a plant! We are being attacked by a shambler and 2 smaller boys!   On this day I hit the monster and He died! I dealt the final blow to the creature! It was pretty epic! However, I was quite hurt so I feel as though the adrenal really helped me in this attack!   This plant battle has been quite the bonding experience! We were all super close to death and I feel as though this will bond us together as a group!   Creepy living plants that don't seem to communicate or explain what they want are a little bit suspicious! I wonder where they come from???

Session #3 - Exploring our options and getting our bearings!
Lore of the Island - 1

There is a fight between Gha Cinderbrow and Khirlah and they bet on Khirlah! They lost their money!   We then met Asren a catfolk!   We decided as a group to head to Gemgarum, the dwarven settlement! I spent the following day trying to uncover more about these gems however I could not find out anything about it!   Plant Boi (Myricaceae) discovered that there are 7 gems (obelisks) that exist in the area (Air, Earth, Fire, Water, Light, Life and Death!) We know that Windresk has the air obelisk and amber light has the light obelisk!   Frislk found out that there are no such obelisks in this town! He also found that the pirate that attacked us, his cannons were made by the dwarves, they do not know how he got the cannons! Also, the Orcs and the Goblins often come out of the tunnels and decide to attack the inhabitants of Gemgarum. (Could be related to the death relic without them knowing it?)   I then spent the next day reading books about these obelisks! I then learned about these obelisks to the extent that the plant boi (Myricaceae) did!   We then decided to leave Gemgarem the citadel of the dwarves and head out to lake crest where we heard rumors of bear attacks!   On our trip to lakecrest we decided to go through the forest terrain rather than a stinky swamp. I am so glad I always love the forest it's amazing! The forest was super relaxing after being on the ocean and in cities, it was really nice to be in a familiar place! Then we got attacked by skeleton dogs and ghouls which was honestly quite familiar to my earlier years! It was a nice little break from other weird creatures! At least I knew how to take these creatures down!   Well signing off for the night it's me Moonshadow!      

Solo Adventures
Knightrock - 1

After arriving on shore with our gang of misfits by what I guess is known as Windrest I decided it best to investigate ton ahead of the others. So finally I got to run at my full speed and stretch my legs! I got to the city who knows how far ahead of the others and decided it best to immerse myself in the culture! Arriving at the city it was neat to see how much dedication they have to the different combat styles. It seems to me that this city may have a lot to offer in regard to learning more about how to defend myself and attack those who would seem to do me harm!   After a little while of arriving, I attempted to get in touch with the gang and found that they seem to be betting on these fights. I however was more interested in working and learning from the culture around me so I decided not to participate in these bets. I went out and worked with the skills I earned at the circus and did quite well for myself.   Over the course of these days, I earned 2 gold and 5 silver! However, I had to spend some to stay the night in a decent spot!   I lost the group for a decent chunk of this time but once I found them the first time it was significantly easier the other times.   I wonder how this match will turn out. I sort of expect them to lose out on some money! Hopefully, just hopefully they won't have any debt collectors coming after them!      

Session #1 - Adventures at Sea!
Adventures at Sea!

We began this journey on a boat headed to Amberlight, where we met 2 travellers! The captain's name is Rihz and he has been quite friendly to us so far!   Frilsk is a nomadic merchant who has been wandering around! He decided to come to the island to research the dragon and find treasure or goods to sell!   Castien came for a change of pace getting away from stuff happening at home! He is from an elven kingdom!   There is a storm that is preventing us from docking and it's a little annoying! I overhear Castien talking to the captain saying that the last few months there has been terrible weather in this area out of the norm. The island seems like a dimmer place than it was. The ship still makes it in one piece and everything works out well.   I decided to play a game of cards and Frilsk beat me badly!   Shortly afterwards a pirate ship shot at us so I tried to grapple to their ship and failed because of the wind!   We got badly beaten by these pirates, and we all ended up in the ocean with some casualties to the crew. Myricaceae made one of his plant boys blow up the pirate's ship! I attempted to loot the sinking ship! We then floated to shore badly bruised up and mad at this pirate dude!   Us and the ship's captain all ended up ashore on the island of leumadaria!        

Moon Shadow's Past History!
Hopefully I can Edit this Later!

You will learn parts of it as it goes!   I saw Mithos once when I was younger when our clan was visiting theirs! He was speaking that's about all I knew of Him. However, I was very young at that time.   When young my family tribe was killed off. I was rescued by a very kind older man who raised me in the Circus as a Father Figure. He was the ringmaster person and I was about 30 years old when He rescued me. Me and the circus did not really work out and now I am just wandering. I was basically raised in the circus for a while.