Independent Realms
Interspersed among the fortresses of the dwarves and the settlements protected by The Lords’ Alliance are significant sites that have no collective
character, except that they exist largely outside the protection or purview of the great powers of the region. Even the civilized locales among these
places, such as Elturgard, exist, at best, in an uneasy tension with the denizens of the wilder lands within and just outside their borders, and survive
only through constant vigilance and the steady recruitment of new defenders.
A great variety of independent nations and notable locations is encompassed within the wild lands of the North. Among them are the great library of
Candlekeep, home of the greatest collection of written lore in Faerûn; the imposing, giant-scale castle of Darkhold; the fortified abbey of @Helm’s
Hold(settlement sites of great battles such as Boareskyr Bridge and the Fields of the Dead; realms of some security, such as Elturgard and Hartsvale; and the
yuan-ti realm of Najara. The lands of the Uthgardt, the towns of frigid Icewind Dale, the quiet Trielta Hills, the cutthroat city of Luskan, and the
legendary Warlock’s Crypt, dominion of the great lich Larloch, are all independent realms, as are the High Moor, the Trollclaws, and the High Forest.
There is much danger and adventure to be had in the free places of the North, and a great deal of wealth and treasure as well. The ruins of ancient
kingdoms and countless smaller settlements litter the countryside, waiting for the right explorers to happen upon them.
Type
Political, independent
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