The strange creatures are defeated, and Kravok is saved. Dizz the Goblin leads the party further in to the sewers, cutting under the river of the city through some caves. It is here that more issues arise, as some strange, white-skinned scorpion-lobster-like creatures attack. Hiding on the roof, they use a sticky filimant line to fish for any meals passing underneath. Several party members are dragged up, dropped, and almost eaten, before the creatures are scared away.
Eventually, everyone arrives safely at the location Dizz has picked out for them. An old abandoned hideaway under the Nobles District. With a few individual rooms for beds, access to a well and a piped chimney that goes to above-ground, the party decides to set up a base here.