Horologe
10th Level Transmutation Spell
Horologe, stands as a pinnacle of transmutation magic, a spell that grants its caster dominion over the very essence of time itself. As the incantation is spoken and the rare sands from the Elemental Plane of Time are consumed, a profound shift begins to occur within the surrounding area. The caster becomes a temporal conductor, their will shaping the flow of time within a vast radius centered on themselves.
At its core, Horologe is a spell of unparalleled versatility, offering its caster an array of temporal manipulations that defy mortal comprehension.
Effect
The Horologe spell manifests the following effects:
Time Dilation: Within the radius of the spell, time becomes fluid and malleable, bending to the caster's command. The caster can choose to accelerate or decelerate the flow of time, causing it to pass at an accelerated rate or slowing it to a crawl. Creatures within the radius of the spell are affected by this temporal distortion, experiencing time either sped up or slowed down depending on the caster's wishes.
Temporal Stasis: The caster has the ability to freeze time entirely within the radius of the spell, causing all movement and activity to come to a standstill. While time is frozen, creatures within the area are unable to take actions or move, effectively placing them in a state of suspended animation. The caster can choose to release the temporal stasis at any time, allowing time to resume its normal flow.
Temporal Rewind: The caster can rewind time within the radius of the spell, undoing events that have occurred within the last minute. This allows the caster to reverse the effects of recent actions, such as injuries sustained in battle or spells cast by enemies. However, the caster must be careful when using this ability, as rewinding time too far can have unintended consequences and may alter the course of events in unforeseen ways.
Temporal Acceleration: The caster can accelerate time within the radius of the spell, causing events to unfold at an accelerated rate. This allows the caster to hasten the passage of time for themselves and their allies, granting them increased speed and reflexes in combat or allowing them to complete tasks in a fraction of the normal time.
Temporal Rift: The caster can create a temporary breach in the fabric of time within the radius of the spell, allowing creatures to pass through to other points in time or alternate realities. This rift in the temporal plane is unstable and unpredictable, and the caster must exercise caution when using this ability, as it can have unforeseen consequences on the timeline.
At Higher Levels: When you cast this spell using a spell slot of 10th level or higher, the duration of the spell increases to 8 hours. Additionally, the radius of the spell's area of effect increases by 50 feet for each spell slot level above 9th.
Manifestation
As the caster begins the incantation, a subtle shimmering energy begins to envelop their form, crackling with arcane power and resonating with the subtle rhythms of time itself. The air around the caster seems to hum with an otherworldly resonance, as if the very fabric of reality is being drawn taut by the sheer force of their will.
As the casting continues, the energies coalesce into a swirling vortex of shimmering light that expands outward from the caster in all directions. This vortex serves as the focal point of the spell's effects, its radiant glow illuminating the surrounding area with an ethereal brilliance. Within the radius of the spell, the fabric of reality begins to warp and shift, bending to the caster's command and yielding to the inexorable march of time.
The temporal flux unleashed by the spell is palpable, its effects visible to all who behold it. Time itself seems to warp and waver within the radius of the spell, its flow subject to the whims of the caster's will. Moments stretch into eternity, while hours pass in the blink of an eye, as the very essence of time is bent and twisted to accommodate the caster's desires.
Source
Only Jabras is thought to have created and successfully used the spell; no one has ever remembered witnessing the effects of the spell.
Related Organizations
Material Components
an hourglass filled with rare sands from the Elemental Plane of Time, worth at least 10,000 gold pieces, which the spell consumes
Gestures & Ritual
V, S
Related Discipline
Archmage
Related School
Transmutation
Effect Duration
Concentration, up to 1 hour
Effect Casting Time
1 standard action
Range
Self (100-foot radius)
Level
10th
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