Archmage of Necromancy

Annelle

Annelle of the Heartgrip, also known as the 'Queen of Hearts', holds the title Archmage in The Enclave. Thought to be quite insane and avoided by all other Archmages, her skill of manipulating the essence of death nevertheless has earned her place in the council.

Physical Description

General Physical Condition

Annelle is a soft bodied, if not voluptuous woman with long vibrant red hair and blue eyes and of small stature standing barely over five feet of height.

Body Features

Her body wherever it is shown, has numerous scars, burns and other healed wounds from a lifetime of adventuring experience and experimentation.

Facial Features

A slightly cherubic shape with pronounced cheeks, she normally wears a wide smile showing slightly yellowed and widely gapped teath.

Identifying Characteristics

No one looking into her wide eyes can come to any other opinion other than she is quite insane.

Physical quirks

Annelle has a known habit of not showering, instead allowing her intelligent undead to physically lick her body clean whenever necessary. She derived great pleasure from this act and allows it whenever she notices her 'uncleanliness'.

Mental characteristics

Personal history

Born to a poor family living in The West Snags, Annelle had a difficult, but loving childhood. Her parents and older siblings persevered in the harsh conditions and dangerous wildlife, showing her love, trust and teaching her the vital skills necessary to survive. Always a bright child, she consumed anything written and quickly was teaching her siblings things she was able to read about. On the few trips she made with her mother to Spectacular Alchemy, she was always amazed at what was capable by manipulating the body with magic.

In her preteen years, she had become just as good, if not better than her mother in finding and rendering alchemical components for sale, and had begun doing small experiments on the field mice she caught in their thorny underbrush barriers protecting their homestead; nothing too drastic, but she was able to discover a new way to distill a particular root that enabled the mice to move faster than ever before and she quickly was able to compile enough for a single potion that she was hoping to use as an example to begin an apprenticeship with one of the alchemists in the town.

That night while they prepared the nightly meal, the family spoke about the next days trip to take their gathered supplies to town, and for their youngest daughter to display her first potion. Annelle's brother hadn't returned from gathering wood from their cords outside, when her father went outside to find out what was taking him so long. As he opened the door, she was the first to see the jade skinned beast standing in the darkness, the oil lantern's light creating dancing yellow wisps across its gleaming skin. As her father turned to see what created her shocked face, he was paralyzed by its dreadful stare. As he stood there frozen he felt the strong claws of the beast rip into his chest, he felt its rot corrupt his body and watched as his body began to collapse downward in fetid black sand.

Her mother screamed and one of her brothers leapt up grabbing a pointed staff they used to remove some of the venomous snakes in the area. Her brother drove it home, deep within the gut of the creature, where he braced himself holding the staff firmly. Seemingly unnoticed, the creature walked towards him, the staff pushing thru its body and erupting out the back. Annelle watched in horror as her brother was turned to black sand like her father.

Her mother and brother each grabbed the table, flipping it over and drove the creature against the far wall, pinning it temporarily. The oil lantern broke as it fell, the spilled contents erupting in a whumf of ignition. Her mother yelled at her to run to town, to flee the beast. Her brothers arm was grasped by the monster, his cries of pain extinguished as he to collapsed. Frozen in fear and despair, Annelle was shocked alert with her mother crying, "Run damn it!" as she threw herself at the beast and knocked it, and herself into the oily flames.

Annelle backed away slowly, watching the flames bubble her mothers skin. She bumped into her canvas bag, prepared for the next morning and was finally spurred to action Grabbing the bag, she burst thru the doorway into the night spotting yet another pile of darkened sand next to the wood pile. Sobbing and gasping for breathe she ran towards the west. A quick glance behind her showed the home she knew and grew up in on fire.

It showed that none of her family escaped.

It showed a blackened silhouette standing in the doorway.

Over the years, she has faced numerous trials that have both scarred her body and unhinged her mind. Her rise to the title of Archmage within The Enclave was marked by her unparalleled skill in manipulating the essence of death, though it also alienated her from her peers. Now, she seeks to solidify her legacy and conquer death itself, all while playing the grand game of fate and chance that unfolds within The Enclave.

Education

Annelle was accepted into alchemical studies at Spectacular Alchemy and studied there until she was 16 before leaving.

Personality Characteristics

Personality Quirks

Annelle, the 'Queen of Hearts,' possesses a chaotic and unpredictable nature. Despite being avoided by her peers, her intellect and proficiency in necromancy are unmatched. She revels in the macabre and seems to find humor in the darkest of circumstances, often to the discomfort of others.
Honorary & Occupational Titles
Queen of Hearts
The Queen of the Unclean
Annelle of the Heartgrip
Age
Appears 30
Birthplace
The West Snags
Children
Gender
Female
Eyes
Blue
Hair
Long and vibrant red
Skin Tone/Pigmentation
Pale and pink
Height
5'2"
Weight
140lbs
Aligned Organization

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