Anomaly
10th Level Illusion Spell
Anomaly is a spell of profound illusionary magic, unleashing chaos and uncertainty upon the fabric of reality itself. When cast, the caster becomes the epicenter of a swirling maelstrom of illusory anomalies that warp and distort the surrounding environment, casting doubt upon the perceptions of all who behold them.
Effect
The Anomaly spell manifests the following effects:
Reality Distortion: Within the radius of the spell, reality becomes fluid and unpredictable, subject to the whims of the caster's imagination. The environment warps and shifts, twisting into bizarre and surreal shapes that defy logic and reason. Walls may bend and contort, floors may ripple like water, and the very air itself may seem to shimmer and dance with an otherworldly light.
Illusory Hallucinations: Creatures within the radius of the spell are assailed by vivid and unsettling hallucinations that play upon their deepest fears and insecurities. Phantasmal images and nightmarish apparitions haunt their every step, whispering dark secrets and half-truths that sow doubt and confusion in their minds. Illusory monsters may lurk around every corner, and familiar faces may twist and distort into grotesque parodies of themselves.
Temporal Displacement: Time itself becomes disjointed and erratic within the radius of the spell, as past, present, and future blur together in a tangled web of causality. Events may unfold in non-linear fashion, with the passage of time becoming a fluid and mutable concept. Moments may stretch into eternity, while hours may pass in the blink of an eye, leaving those caught within the radius of the spell disoriented and bewildered.
Spatial Anomalies: The very fabric of space is warped and distorted within the radius of the spell, as dimensions overlap and intersect in a dizzying array of impossible geometries. Rooms may fold in upon themselves, creating endless corridors that loop back upon each other in an infinite maze. Portals to other planes of existence may open unexpectedly, allowing glimpses into realms beyond mortal comprehension.
Chaotic Influence: As the spell reaches its apex, the chaos unleashed by Anomaly takes on a more tangible form, inflicting damage upon those caught within its radius and altering their mental state. Creatures within the area of effect suffer 10d10 psychic damage at the start of each of their turns, as the chaotic energies of the spell warp their minds and bodies. Additionally, affected creatures must make a Wisdom saving throw or be afflicted with a random madness from the Dungeon Master's Guide, as the illusory anomalies prey upon their sanity.
At Higher Levels: When you cast this spell using a spell slot of 10th level or higher, the damage inflicted by the chaotic influence increases by 2d10 for each slot level above 9th. Additionally, the duration of the spell increases to 8 hours, allowing the caster to maintain its effects for an extended period of time.
Source
It is only assumed that Aprix has the capacity for this spell as no one can trust thier senses around the enigma.
Related Organizations
Material Components
a shard of a shattered mirror infused with the essence of chaos, worth at least 10,000 gold pieces, which the spell consumes
Gestures & Ritual
V, S
Related Discipline
Archmage
Related School
Illusion
Effect Duration
Concentration, up to 1 hour
Effect Casting Time
1 standard action
Range
Self (500-foot radius)
Level
10th
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