Merchant House

The purchase of goods from the local farmers and craftsmen takes place here daily   the first floor is nothing but a warehouse space with two loading docks, one that faces the plaza for loading and one that faces the side street for unloading. There is a small office inside the warehouse area. Crates and barrels are stored here and move in and out on a regular basis. The HAMR purchases goods here daily. While it used to be the only option in town, it now serves almost exclusively the human farmers and craftsmen. Human farmers are the majority, although that is because many of the non-humans lost their farms to the underhanded tactics of Thadeus Zervous, who then sold the properties to human farmers   The second floor is an office with a small adjoining room that serves as sleeping quarters. The office overlooks the plaza and has a nice view of the town. It serves as the office of the Magistrate   The basement, once the barracks for the Red Plume soldiers, is equipped with six rooms each of which contains two beds, two lockers and a wash basin. The main room contains a desk, a table and some chairs, a weapons and shackles rack, as well as two holding cells. An outside stairwell leads down to this basement level

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