Merchant House
The purchase of goods from the local farmers and
craftsmen takes place here daily
the first floor is nothing but a warehouse space with
two loading docks, one that faces the plaza for
loading and one that faces the side street for
unloading. There is a small office inside the
warehouse area. Crates and barrels are stored here
and move in and out on a regular basis. The HAMR
purchases goods here daily. While it used to be the
only option in town, it now serves almost exclusively
the human farmers and craftsmen. Human farmers
are the majority, although that is because many of
the non-humans lost their farms to the underhanded
tactics of Thadeus Zervous, who then sold the
properties to human farmers
The second floor is an office with a small adjoining
room that serves as sleeping quarters. The office
overlooks the plaza and has a nice view of the town.
It serves as the office of the Magistrate
The basement, once the barracks for the Red Plume
soldiers, is equipped with six rooms each of which
contains two beds, two lockers and a wash basin.
The main room contains a desk, a table and some
chairs, a weapons and shackles rack, as well as two
holding cells. An outside stairwell leads down to this
basement level
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