Magic Healing
Effect
Magic Healing stimulates the natural healing of a target to heal them at a rate of 3 points of damage per round. This lasts for the duration of the spell. Alternatively, this spell can be used repeatedly to heal a critical wound.
Side/Secondary Effects
Healing Critical Wounds
| Critical | Uses | DC |
|---|---|---|
| Simple | 4 | 14 |
| Complex | 6 | 16 |
| Diffcult | 8 | 18 |
| Deadly | 10 | 20 |
Related Discipline
Spell
Related Element
Earth
Effect Duration
1d10 Rounds
Range
2m
Level
Novice
5
Defense
None

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