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Baron Vargas von Vallakovich

Burgomaster of Vallaki

Medium humanoid (human), Neutral Evil
  • Armor Class: 15 (Breastplate)
  • Hit Points: 11 (2d8 + 2)
  • Speed: 30'
  • Proficiency: +2
STR : 12 (+1) / DEX : 12 (+1) / CON : 12 (+1) / INT : 12 (+1) / WIS : 14 (+2) / CHA : 16 (+3)
  • Skills: Animal Handling +4, Deception +5, Insight +4, and Persuasion +5
  • Senses: Passive Perception 12
  • Languages: Barovian, Common, and Elven.
  • Challenge: 1/8 (25 XP)

Actions

Rapier. Melee Weapon Attack: +3 to hit, 5' reach, one target. Hit: 5 (1d8 + 1) piercing damage.

Leadership (Recharges after a Short or Long Rest). For 1 minute, he can utter a special command or warning whenever a nonhostile creature he can see within 30' makes an attack roll or saving throw, the creature can add 1d4 to the roll.

Reaction

Parry. The baron adds 2 to his AC against one melee attack that would hit him. To do so, he must see the attacker and be wielding a melee weapon.  

Mastiff

Medium Beast, Unaligned.
  • Armor Class: 12
  • Hit Points: 5 (1d8 + 1)
  • Speed: 40'
  • Proficiency: +2
STR : 13 (+1) / DEX : 14 (+2) / CON : 12 (+1) / INT : 3 (-4) / WIS : 12 (+1) / CHA : 7 (-2)
  • Skills: Perception +3.
  • Senses: Passive Perception 13.
  • Languages: -
  • Challenge: 1/8 (25xp)
Keen Hearing & Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5', one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Children

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