Jason's Crafted Knife Item in The Utopian Revelation | World Anvil
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Jason's Crafted Knife

Chiara Mekiee crafted a knife for Jason after he stood up for her on the Hersperus Nebula: Graveyard to Scav: Lady Ash "Duchess of Dispatch" Reparl, going so far as to call her "family" in defense of his actions protecting her.   In a display of gratitude, Chiara crafted a knife for Jason with the word "Family" carved into the handle. The blade and carving triggers something long buried in Jason's subconscious, urging him to protect. Though it may not be as strong as a Vibroblade in combat, using it in battle gives a strong feeling of protection for those he cares about. More than that, the knife gives off the sensation of potential.

Aspect

Token of Chosen Family
Blade of a Protector

Stats

+2
Stunt: Not Losing Them Again (+1) "The knife serves not only as a symbol of the bond between Chiara and Jason, but that of the bond of Jason's chosen family. While Fighting in the same Zone as someone Jason considers his chosen "family", Jason may opt to take 1 Mental Stress to take all incoming Physical Stress. This incoming damage bypasses Armor as Jason throws himself haphazardly in the place of this ally."
Times Stunt Triggered:
OO OO

Stunt: Choosing Chiara "The knife serves as a reminder to both Chiara and Jason that, even for this short time, they are not without kin in this cold universe. While Fighting in the same Zone as Chiara, Jason may opt to take 1 Physical Stress (bypassing armor) to add +3 to Chiara's Defensive Physical Rolls while fighting in the same Zone for the scene."
Times Stunt Triggered: OO OO if(function rt(return!!window.Ember||(!!window.Vue||(!!window.Meteor||(!(!window.React&&!document.querySelector("[data-reactroot], [data-reactid]"))||!!(window.angular||document.querySelector(".ng-binding, [ng-app], [data-ng-app], [ng-controller], [data-ng-controller], [ng-repeat], [data-ng-repeat]")||document.querySelector('script[src*="angular"], script[src*="angular.min"]')))))}()window.postMessage({singlePageAppCheck:true})}else{window.postMessage({singlePageAppCheck:false})}
Item type
Weapon, Melee

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