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Valsarian

The Valsarian are a race of blue skinned humanoids possessing latent psychic abilities. They are long lived, charismatic and thrive off of being the centre of attention where ever they go.

Basic Information

Anatomy

Valsarian are bipedal humanoids with blue skin tones that range from light, sky-blue to dark, muddy aqua tones. The colour of their skin doesn't differ with age of gender, the colour of ones skin being mostly just pot luck. They possess pointed, sensitive ears that make their hearing a well developed sense, their ears perfectly shaped for catching incoming soundwaves. If a twig snaps far enough away for the rest of the group not to hear it, there's a good chance the party's Valsarian member will.    One of their most prominent features are their fully black eyes. Their eyes are what sets them apart from other humanoid races. While capable of seeing in full colour, a Valsarian's colour range is somewhat muted compared to most. However what they lack in the ability to perceive colour they make up for in being able to see in the dark. Some are better at seeing in the dark than others, this being a talent that must be honed through training and a proper diet.    When it comes to internal organs, Valsarian special in the sense they do not possess a beating heart of similar organ. instead they have thousands of tiny muscles that expand and contract independently of one another so blood and bodily fluids can be moved around. Their blood is black, turning grey after being exposed to the air for a long time. Otherwise their internal organs are fairly standard.

Growth Rate & Stages

Valsarian are a long lived race, the eldest of them reaching up to 250 years of age, though a more common age rests around the 180-200 mark. They are born in litters of roughly 5 - 8 children, with 3 on average surviving the birth.   From here they mature quickly, once reaching the age of 5 they are fully matured and have adult bodies, however due to their young age they tend to behave like children for another several years. Once reaching the age of 30 they tend to mellow out and act more mature.

Ecology and Habitats

The Valsarian evolved with very little access to natural light, being a cave dwelling species. They used their night vision to hunt for insects within the caves.    The caves and caverns they inhabited in their primordial stages also saw rise to their first civilizations. Today, the Valsarian people live both within and outside these massive caves in cities powered by the energetic crystals found within, these crystals of varying types also serve as their planet's main export.

Dietary Needs and Habits

Valsarian are survivalists by nature, capable of living off of the most basic of materials. They are capable of processing edible material from inedible substances. A valsarian for example, to get his salt intake, may chew or suck on a rock, sometimes even grinding it up and swallowing it. His body will process the salts and any other edible substances and them vomit up the rest hours later virtually unscathed. This can in some cases by dangerous if the individual swallows sharp or corrosive objects.

Additional Information

Social Structure

Valsarians are social creature by nature, in their early history being a fiercely competitive tribal society always seeking to one up the others through various feats or straight up combat. Even as the Valsarian species has advanced to higher levels of sentience they still carry this trait with them and have seen to revel in any kind of attention, be it good or bad. Many Valsarians will not settle for a simple, menial job, instead looking for careers in which they can prove themselves to others either through their physical prowess, mental fortitude or by just how over the top they are in every aspect.

Perception and Sensory Capabilities

As mentioned, Valsarian have a well developed hearing, however they also possess latent psychic abilities. These abilities are believed to come from an organ that runs the entire length of their spinal chord and directly into the brain. Without any enhancements, Valsarian can detect a person's body temperature and their heartrate passively. They can also detect basic emotional response. They can a person's intentions just by reading them in his manner. They can also sense some minute details in their environment and anticipate some things before they happen. This is believed to have stemmed from their pre-societal age where they were the prey item of other cave dwelling predators.  

Cybernetics

With their natural psychically attuned capabilities, it makes sense one of the species main concerns is how to hone these abilities. With a lifetime of training a Valsarian can achieve improved psychic abilities, such as being able to move small objects and insert thoughts into another person's mind. However the fast track to this are specialist cybernetics that enhance their body's natural function. With a full compliment of cybernetics a Valsarian can move objects, influence and control other people's thoughts and even physically affect another person with only their mind. The potency of these abilities depend on the training of the individual and the grade of specialist cybernetics they have access to.

Civilization and Culture

Naming Traditions

Typically, Valsarian have long names split with an apostrophe. Though commonly the name, when translated to galactic common, is shortened down.    For example; the male name of Baldetoro'Elgarsa would be shortened to 'Toro'

Courtship Ideals

Due to the sparseness of their species, romantic encounters between Valsarian are uncommon or even rare. As a result, once a galactic year a massive festival is held on their homeworld of Valsar intended to encourage individuals of the same species to pair off through careful selection and process. However, it usually always devolves into a massive night of drunken debaunchery.

History

The Valsarian species evolved from a race of rodent like animals that lived within the caves of their home world. The planet of Valsar consisted of towering canopies that block out a lot of the sunlight with the ground being a maze of winding crevices and tunnels carved out by the network of roots. That was before a cataclysmic event saw an end to all major life on the surface. Now only the skeleton of such mighty structures remain.   The Valsarian ancestors dwelled in underground caves, they being one of the few creatures on the planet that survived the cataclysm, living off of what ever they could scavenge. As other species came and went they remained. and over millions of years they had evolved into a short, squat bipedal creature. They then divulged into two sub groups; one made their home in the large, open caverns while the other relied on being short compact to hide in the winding tunnels.    it was the taller, cavern dwelling sub species that came to be what are now known as modern Valsarian. Their society developed through harsh tribal conflict, each cavern being over taken by its own people, all with different cultures and beliefs. Brutal conflicts would erupt between different settlements that would end either way a pile of bodies clogging up the tunnels or one side pushing through and taking the entire cavern. The victim tribe would have nowhere to go but the next hostile settlement, this meant that entire cultures within the valsarian people have been lost due to their entire people being wiped out in the course of a single battle. Due to this, the modern day valsarian invest a lot of their society into archaeology in order to better understand their past.    ___________________________________________________________________________________   After becoming the dominant life forms underground, domesticating the vicious beasts that they used to run in fear from, the Valsarian people eventually found their way to the surface. By now, nature had started to take back the land after being wiped out millions of years prior, however due to the evolutionary setback, there were no large, complex life forms on the surface, making all the resources ripe for the taking by the Valsarian.    Here the Valsarian tribes that industrialised the quickest soon integrated or totally destroyed those tribal groups who could not or would not move into the future. Even as they did advance however, much of their civilization still remained mostly underground due to their eyesight not being accustomed to the harsh rays of the sun. __________________________________________________________________________________   As the Valsarian people became more advanced, they began to look beyond their underground tunnels and to the sky above, the Valsarian began their first studies on the stars. Their discovery of life beyond their own world came fairly suddenly when a trade ship crashed on the surface of their world. The civilization known as Garcakante were the first to discover it. The surviving crew were permitted to live under the condition they taught the Valsarian people of Garcakante all they knew on space travel and the wider galaxy.    Over a period of years the Valsarian people learned how to build their own space craft. The progression of Garcakante technologically meant they could assert their rule onto other Valsarian cities and countries, soon, they had complete and total dominion over the planet. As their development in space craft and space travel progressed they soon began sending colonists out to nearby inhabitable worlds. By the beginning of The High Tekno crusade they had six worlds fully inhabited with Valsarian colonists. _________________________________________________________________________________   The Valsarian people were on their way to being a fledgling interstellar empire, having made trade agreements, allegiances and enemies with other space faring races. However there would be no greater enemy to them than the humans of the High Tekno.     The Valsarian were users of human slaves, as they expanded they were offered or sold them by various parties they encountered. They found human slaves a useful tool, and at the time understood them only as such, with human slaves being so commonplace from what they had seen so far. Unlike a lot of others however they were known for treating their slaves fairly, even offering pay in the form of their own currency sometimes.    They ultimately fell victim to the same fate as so many others at the hands of the High Tekno. Their entire empire was shattered with countless lives being lost. Many who attempted to flee the conflict would end up displaced across the stars. Even to this day the Valsarian are a common sight across the galaxy, having travelled far and settled in a variety of locations. Following the genocide of their species, only two of the six colonies remained, including their homeworld of Valsar, which was subject to brutal orbital bombardments, reducing the surface to a similar state it had been so long ago.  __________________________________________________________________________________ The Valsarian never recovered from the High Tekno genocide, centuries later in the middle of the extinction war they would briefly ally with the Rada Collective before their takeover by Bashi. They primarily exist as a small civilization who keep mostly to themselves, selectively trading with those they see fit. Due to their tragic past there is a general interest in their culture by outside races, usually in a pitiful sense.
Lifespan
200
Average Height
1.6 meters
Average Weight
65kg

Species Traits

  Movment: Your movement speed is 30ft   Ability Score Increase: Your Strength, Dexterity and Charisma all increase by 1   Darkvision :You have a keen eyesight, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.   Cave Dwellers: You have advantage on rolls that rely on sight when in darkness.   Aggressive: As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started   Centre of attention: You are proficient in the Performance skill.   Fiercely Competitive: Once per long rest, you can re-roll a failed skill check when one or more allies are present.    Latent Psychic: You have basic psionic abilities.

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