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Redwave PMC

Hot steel and metal

The Redwave PMC was officially founded twenty years ago from current times as a young man became obsessed with military gear and mechanical advancement. The Rada improved the flesh, some put on fancy suits- but this young man wanted to go further and mesh flesh with steel and become a cyborg. Mech-suits, cyborgs, androids, anything that could be mistaken for a tank or a robot would do.

After getting himself decked out he began to sell his services and soon enough attracted a following which he aimlessly aimed at the Galaxy, eventually however he decided with enough people that it was time to get professional and established the Redwave PMC, having gained enough gear and people to collapse the infrastructure of countries or small planets. The contractors ask a relatively high pay but also utterly demolish the opposition, thus they are best not asked for any delicate work as these absolute units spare little in their way.

Since their twenty year old career they have made a reputation of neutrality, not officially joining any faction or organisation. They are here to fight and light the battlefield ablaze, the galaxy is full of daredevils and violent junkies who will eagerly go into the thick of it to blow stuff up.

Structure

The group is overall ruled by their leader who then has a few 'mainstays' who act as his lieutenants, which then dripples to pretty much everyone else, who are all fighters who might act other roles such as finances and the like.

Culture

Redwave encourages a culture of violence as it is their main bread-maker and they do it well. The members usually became to consider each other brothers and sisters and call each other by such nicknames, fights inside are frequent but usually controlled to an extent that no deaths occur out of the battlefield, though it isn't unheard of. The feeling is of a disorganized and chaotic family visit, that still acts under their own internal logic that outsiders find hard to grasp.

Public Agenda

To blow shit up, for cash of course.

Assets

Resources of a small colony world, enough cash to keep themselves up and fund their many campaigns, having up to date military craft capable of contesting even the major factions on a local level. Though their numbers are vastly inferior them overall.

History

A history of violence.

Take no sides, blow things up!

Type
Military, Other
Demonym
Wavers

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