Pharasma Character in The Twisted Realms | World Anvil
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Pharasma

The Lady of Graves

"The Lady of Graves", Pharasma is the goddess who shepherds the world's recently-departed souls to their final reward. Upon death, souls migrate via the River of Souls to Pharasma's Boneyard in the Outer Sphere, which sits atop an impossibly tall spire that pierces the Astral Plane.

Appearance

Pharasma is most often depicted as an ashen-skinned Garundi woman with white eyes. She wears a dark, hooded, robe-like dress and holds an hourglass filled with red sand. She is alternatively depicted as a mad prophet, a reaper of the dead, or a midwife, depending on her current role.

Dogma

Pharasma makes no decision on whether a death is just or not; she views all with a cold and uncaring attitude, and decides on which of the Outer Planes a soul will spend eternity. Pharasma is also the goddess of birth and prophecy: from the moment a creature is born, she sees what its ultimate fate will be, but reserves final judgment until that soul finally stands before her. As the goddess of death and rebirth, she abhors the undead and considers them a perversion.

History

Pharasma is one off the oldest beings in creation and the sole survivor from the previous multiverse's destruction. She was responsible for shaping the new reality in its earliest days and shielding it from the Great Old Ones, who have always lived outside the multiverse. She appeared alone in this new reality and, through the use of the Seal, willed most of existence into being, including the Outer Sphere, numerous planes and the earliest gods. Pharasma is counted among one of the original gods that opposed Rovagug. She magically imbued the Dead Vault with potent wards against escape, to serve as Rovagug's prison. Sometime after, Urgathoa's escape from the Boneyard and return to the Material Plane brought undead and disease to the world. The return of Tiamat and the enslavement of the mortal races which heralded the begining of the Age of Dragons was extremely unexpected. This event was not prophesied, and once he died, most of the other prophecies in the world started to go awry as well. Many of Pharasma's priests have lost their faith or have gone mad as a result, but those who remain, are finding that Pharasma's hold over prophecy is becoming less important, while her domain over death, birth, and fate, are growing stronger. It is a time of change for Pharasma and her faith. Some legends say that Pharasma knew that Tiamat's return was approaching, but chose not to tell her followers for reasons unknown.

Relations

Pharasma remains neutral in almost all aspects towards other deities. Iomedae still bears a slight grudge against her for not revealing Tiamat's impending return, and fights broke out between the clergy of Pharasma and Bahamut shortly after the war known as Ballet of Scales begun for similar reasons. Urgathoa and her followers are the closest she has to an enemy. Pharasma also has a mysterious connection to the minor god of the end times, Groetus, for he hangs in the sky above her Boneyard as a gibbous moon. The psychopomp usher Atropos is Pharasma's youngest daughter, and many psychopomps whisper that she is training Atropos to succeed her when the multiverse ends.

Realm

Pharasma's domain is the Boneyard, which sits atop a great spire rising out of the Outer Sphere and attracts all souls from the Material Plane who pass it. On top of the spire is a vast necropolis of courtyards, graves, monuments, and forums filled with the newly dead souls awaiting judgement. Each section is styled after a different outer plane and contains celestials or fiends that look over the souls and assist them to their final destination once Pharasma determines their fate. Pharasma herself resides in a Palace, where she judges the most difficult souls that arrive at the Boneyard.

Providence

Pharasma's pleasure is often signified through the appearance of scarabs and whippoorwills, both of which can serve as psychopomps to guide a departing spirit to her side. Black roses are thought by her followers to bring good luck, most especially if the rose bears no thorns. The goddess can sometimes allow a departing spirit to give witness to her murder, send a short message to comfort the living, or haunt an enemy. Her displeasure is signified by bleeding from beneath the fingernails, an unexplained taste of rich soil, the discovery of a dead whippoorwill, the feeling that something important has been forgotten, or cold chills down the spine.

Servants

Pharasma employs a number of immortal beings as servants. Among them are the psychopomps, who are created from souls whose lives did not pull them toward good or evil, structure or chaos. They serve Pharasma in the Boneyard as advisors, judges, caretakers, explorers, guides, guards, and even soldiers when needed. Her divine servitor race are the ahmuuth psychopomps, humanoid creatures that battle undead and help lost souls find their final reward.

Unique servants

  • Birthed-in-Sorrow: This servant of Pharasma is a linnorm-like creature who possesses clerical powers, and uses them to fight the undead.
  • Echo of Lost Divinity: This minion is a spectral warrior bedecked in expensive elven dress. It only appeared in Pharasma's service at the beginning of the Age of Men
  • Endless Gravestone: This servant appears to be an animated, wheel-like being composed of rock.
  • Steward of the Skein: Pharasma's herald is a mighty armored and winged warrior who travels the planes to restore the balance of life and death, announce auspicious births, and battle the undead hordes.

Church of Pharasma

Worshipers

Many of Pharasma's worshipers are those closely aligned with either burgeoning life or terminating death. These include midwives, grave diggers, and morticians. Pregnant women often carry small medallions bearing her likeness to protect their child. Her followers dress in black for her ceremonies (no matter the local custom), with their clothes adorned with silver, and carry tiny vials of holy water. 

Clergy

Her priests are typically clerics, diviners, and necromancers who choose not to create undead. Her followers view the undead with hatred and consider them a great abomination. Pharasmins view putting the undead to rest as a holy duty. The creation of undead is outlawed, and commanding undead rather than destroying them is deeply frowned upon as well.

Temples and shrines

The temples of Pharasma have the appearance of dark and ancient cathedrals, usually found close to a graveyard, although a single stone in an empty field or graveyard can just as well serve as a shrine. Underneath the buildings are catacombs filled with crypts of the dead, typically priests or affluent townsfolk. Being entombed in these catacombs is thought to bring favor from the Lady of Graves. The services held by worshipers include chanting and singing. They are typically considered a joyous occasion, and a celebration of the circle of life and death. Members of the clergy also keep records of a community's deaths and births.

Holy texts

Pharasma's holy book is called The Bones Land in a Spiral, written by a prophet long ago. Its predictions are so vague that no one is sure if they are accurate or if they have already happened. Other sections that were added later contain information on safe childbirth, the proper burial of bodies, performing auguries, and other such matters.

Holidays

Pharasma's followers celebrate the Day of Bones on the 5th day of Hunting, and in nations where the Lady of Graves is a prominent deity, her priests take part in the Procession of Unforgotten Souls in the weeks leading up to the harvest feast.
Divine Classification
Greater Deity
Alignment
Neutral
Current Location
Honorary & Occupational Titles
  • Lady of Graves
  • Lady of Mysteries
  • Mother of Souls
  • Grey Lady
  • The Survivor
Children
Current Residence
Pharasma's Palace, Boneyard
Eyes
Blank White
Hair
White
Skin Tone/Pigmentation
Ashen
Height
5'9''
Weight
110lbs
Holy Symbol

Pathfinder Statistics

Divine Domains
  • Death
  • Healing
  • Knowledge
  • Repose
  • Water
Favored Weapon: Dagger  

D&D 5e Statistics

Suggested Domains
  • Death Domain
  • Grave Domain
  • Life Domain

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