Cohort Blocks

Doctoral Candidate Teroi
Species Hylar
Career Field Scholar
Player

Bra 1
Agi 2
int 4
cun 2
will 1
pre 2
General Skills
Career Ranks
Non-Career Ranks
alchemy d d d d
astrocartography c c d d
athletics d
computers c c d d
cool d d
coordination d d
discipline d
driving d d
mechanics c d d d
medicine c d d d
operating d d d d
perception c c
piloting d d
riding d d
resilience d
skullduggery d d
stealth c c
streetwise d d
survival d d
vigilance d
Magic Skills
Career Ranks
Non-Career Ranks
arcana d d d d
divine d
primal d d
runes d d d d
verse d d
Social Skills
Career Ranks
Non-Career Ranks
charm d d
coercion d
deception d d
leadership d d
negotiation d d
Knowledge Skills
Career Ranks
Non-Career Ranks
Science c c c d
Combat Skills
Career Ranks
Non-Career Ranks
brawl d
gunnery d d
melee-light d
melee-heavy d
ranged-light c d
ranged-heavy d d
Total XP
Free XP
Wound Threshold 8
Current Wounds
Strain Threshold 11
Current Strain
Soak Value 3
Melee/Range Defence /
Weapon Stats
Name Skill Dmg Crit Rng Special
Pressurized Plasma Cutter Ranged (Light) 8 2 Engaged Beyond Factory Specs (see Special Abilities)
Spark Prod Ranged (Light) 6 - Short Stun - Damage is strain not wounds, Static Pathway (see Special Abilities)
Inventory
- Hylar Exosuit - Allows you to survive outside of water and protects against vacuum and toxic environments.
  • Scanner-Pad - Add b to Perception checks.
  • Comm-bead - capable of transmitting and receiving messages up to 1,000km, or into orbit.
  • Currency - 22 aurei

  • Talents
    Tier One Talents
    Tier Two Talents
    Tier Three Talents
    Tier Four Talents
    Tier Five Talents
    Special Abilities
    - Beyond Facotry Specs - When attacking with the Pressurized Plasma Cutter, add b to the check.
  • Static Pathway - When attacking with the Spark Prod, add bb to the check.
  • Vast Intellect - Once per session, you may spend a Story Point as an incidental before making a skill check to count your ranks in the skill being used as equal to your Intellect.
  • Water-Breathing Hylar - You are aquatic by nature. Your exo-suit allows you to function normally outside of water, but without it, you cannot breathe and add bb to all your checks.
  • Eidetic Memory - Once per session you may make an Average (dd) Knowledge check as an action. If successful, you find one item that has been lost, misplaced, or forgotten earlier.
  • Surgeon - When you succeed at a Medicine check to heal wounds, the target heals 2 additional wounds.
  • Karrik aun Charrik
    Species Shikrai
    Career Keleres Investigator
    Player

    Bra 2
    Agi 4
    int 2
    cun 2
    will 3
    pre 2
    General Skills
    Career Ranks
    Non-Career Ranks
    alchemy d d
    astrocartography d d
    athletics d d
    computers d d
    cool d d
    coordination c d d d
    discipline c d d
    driving d d d d
    mechanics d d
    medicine d d
    operating d d
    perception c d
    piloting d d d d
    riding d d d d
    resilience d d
    skullduggery d d
    stealth d d d d
    streetwise d d
    survival d d
    vigilance c d d
    Magic Skills
    Career Ranks
    Non-Career Ranks
    arcana d d
    divine d d d
    primal d d
    runes d d
    verse d d
    Social Skills
    Career Ranks
    Non-Career Ranks
    charm d d
    coercion d d d
    deception d d
    leadership c c d
    negotiation d d
    Knowledge Skills
    Career Ranks
    Non-Career Ranks
    Combat Skills
    Career Ranks
    Non-Career Ranks
    brawl d d
    gunnery d d d d
    melee-light d d
    melee-heavy d d
    ranged-light d d d d
    ranged-heavy c d d d
    Total XP
    Free XP
    Wound Threshold 11
    Current Wounds
    Strain Threshold 14
    Current Strain
    Soak Value 3
    Melee/Range Defence /
    Weapon Stats
    Name Skill Dmg Crit Rng Special
    Needle Bow (Standard Arrow) Ranged (Heavy) 1 1 Medium Pierce 6
    Pinion Knife melee 3 2 Engaged
    Inventory
    - Quantum Quiver - You do not run out of standard arrows. When you perform a successful combat check, aa may be spent to hit one additional character engaged with the target for the same amount of damage.
  • 2 Grav-Arrows - Expend to add d to your combat check with your needle bow. If you succeed, the target suffers damage as normal and upgrades the difficulty of its next check twice.
  • 1 Entropic Arrow - Expend to add c to your combat check with your needle bow. If you succeed, the target suffers damage as normal and reduces its soak by 3 until the end of the encounter.
  • Comm-bead - capable of transmitting and receiving messages up to 1,000 km, or into orbit.
  • Currency - 200 aurei

  • Talents
    Tier One Talents
    Tier Two Talents
    Tier Three Talents
    Tier Four Talents
    Tier Five Talents
    Special Abilities
    - Avian Agility - Once per session when making a skill check that uses your Agility characteristic, you may spend a Story Point to add ssaa to the results.
  • Quick Strike - Add b to any combat check you make against any targets that have not yet taken their turn in the current encounter.
  • Inspiring Rhetoric - As an action, you may make an Average (dd) Leadership check. For each s, one ally within short range heals 1 strain. For each a, one ally benefiting from Inspiring Rhetoric heals 1 additional strain.
  • Major Jana Pradhan
    Species Human
    Career Orbital Drop Soldier
    Player

    Bra 2
    Agi 3
    int 2
    cun 2
    will 3
    pre 3
    General Skills
    Career Ranks
    Non-Career Ranks
    alchemy d d
    astrocartography d d
    athletics c d
    computers d d
    cool d d d
    coordination d d d
    discipline c d d
    driving d d d
    mechanics d d
    medicine c d
    operating d d
    perception d d
    piloting d d d
    riding d d d
    resilience d d
    skullduggery d d
    stealth d d d
    streetwise d d
    survival c d
    vigilance c d d
    Magic Skills
    Career Ranks
    Non-Career Ranks
    arcana d d
    divine d d d
    primal d d
    runes d d
    verse d d d
    Social Skills
    Career Ranks
    Non-Career Ranks
    charm d d d
    coercion c c d
    deception d d
    leadership c c d
    negotiation d d d
    Knowledge Skills
    Career Ranks
    Non-Career Ranks
    Combat Skills
    Career Ranks
    Non-Career Ranks
    brawl d d
    gunnery d d d
    melee-light d d
    melee-heavy d d
    ranged-light d d d
    ranged-heavy c c d
    Total XP
    Free XP
    Wound Threshold 14
    Current Wounds
    Strain Threshold 13
    Current Strain
    Soak Value 4
    Melee/Range Defence /
    Weapon Stats
    Name Skill Dmg Crit Rng Special
    Grazer Carbine Ranged (Heavy) 4 2 Medium Pierce 5, Unstable Power Supply (see Special Abilities)
    Drop Knife Melee 3 3 Engaged
    Inventory
    - 3 Dermal Sealers - As a maneuver, expend to heal 5 wounds from an engaged character. The next time that character is healed with a dermal sealer this adventure, reduce the wounds healed by 1.
  • 2 Reloads - As a maneuver, expend to restore ammo to your weapon.
  • Comm-bead - capable of transmitting and receiving messages up to 1,000km, or into orbit.
  • Currency - 57 aurei

  • Talents
    Tier One Talents
    Tier Two Talents
    Tier Three Talents
    Tier Four Talents
    Tier Five Talents
    Special Abilities
    - Adaptable - Once per session, when making a skill check, you can spend a story point to use your ranks in any skill, the check still uses the original characteristic.
  • Endurance Predator - When you make a check to heal strain at the end of an encounter, heal 1 additional strain.
  • Coordinated Assault - Once per turn as a maneuver, you may use this talent to have up to two allies engaged with you (other than yourself) add a to all combat checks they make until the end of your next turn.
  • Pelopionne
    Species Titan
    Career Trail Stalker
    Player

    Bra 4
    Agi 2
    int 3
    cun 1
    will 2
    pre 3
    General Skills
    Career Ranks
    Non-Career Ranks
    alchemy d d d
    astrocartography d d d
    athletics c d d d
    computers d d d
    cool c d d
    coordination c d
    discipline d d
    driving d d
    mechanics d d d
    medicine d d d
    operating d d d
    perception c d
    piloting d d
    riding d d
    resilience c d d d
    skullduggery d
    stealth d d
    streetwise d
    survival d
    vigilance d d
    Magic Skills
    Career Ranks
    Non-Career Ranks
    arcana d d d
    divine d d
    primal d
    runes d d d
    verse d d d
    Social Skills
    Career Ranks
    Non-Career Ranks
    charm d d d
    coercion d d
    deception d
    leadership d d d
    negotiation d d d
    Knowledge Skills
    Career Ranks
    Non-Career Ranks
    Lore c d d
    Combat Skills
    Career Ranks
    Non-Career Ranks
    brawl c d d d
    gunnery d d
    melee-light d d d d
    melee-heavy d d d d
    ranged-light d d
    ranged-heavy d d
    Total XP
    Free XP
    Wound Threshold 18
    Current Wounds
    Strain Threshold 9
    Current Strain
    Soak Value 5
    Melee/Range Defence /
    Weapon Stats
    Name Skill Dmg Crit Rng Special
    Energized Fists Brawl 6 5 Engaged Staggering Force (See Special Abilities)
    Shock Field Ranged (Light) 6 - Short Stun - Weapon deals strain instead of wounds
    Inventory
    - Dermal Camo - Add b to ranged combat check targeting you. Add bb instead if you have not moved this round.
  • Modular sensofamiliars - Your body contains two sensofamiliars, drones for scouting. As a maneuver, you can detach, reattach, or move these drones to short range. You perceive what they perceive. Add b to your Perception and Vigilance checks for each one that is detached. When in combat add b for each that is engaged with the target of a Shock Field attack.
  • Integrated Relay - An integrated relay is capable of transmitting and receiving messages up to 2,000 km, or into orbit.

  • Talents
    Tier One Talents
    Tier Two Talents
    Tier Three Talents
    Tier Four Talents
    Tier Five Talents
    Special Abilities
    - Staggering Force - When you make a successful melee combat check, you may spend t to deny the target an action on its next turn.
  • Titianic - You are silhouette 2 (about 3m tall), and might not fit into tight spaces (GM discretion).
  • Durable - Reduces any Critical Injury result you suffer by 10, to a minimum of 01.
  • Heightened Awareness - Allies within short range of you add b to their Parception and Vigilance Checks. Allies engaged with you add bb instead.
  • Combined Arms - When you character is engaged with an enemy, your GM or fellow players may not spend d to cause your character to be hit by an ally's ranged attack.
  • Sindra of Brass Dunes
    Species Hacan
    Career Wayfarer
    Player

    Bra 2
    Agi 3
    int 3
    cun 2
    will 1
    pre 3
    General Skills
    Career Ranks
    Non-Career Ranks
    alchemy d d d
    astrocartography d d d
    athletics d d
    computers d d d
    cool d d d
    coordination d d d
    discipline d
    driving d d d
    mechanics d d d
    medicine d d d
    operating d d d
    perception d d
    piloting c d d
    riding d d d
    resilience d d
    skullduggery d d
    stealth c d d
    streetwise c d
    survival d d
    vigilance d
    Magic Skills
    Career Ranks
    Non-Career Ranks
    arcana d d d
    divine d
    primal d d
    runes d d d
    verse d d d
    Social Skills
    Career Ranks
    Non-Career Ranks
    charm c d d
    coercion d
    deception d d
    leadership d d d
    negotiation c c d
    Knowledge Skills
    Career Ranks
    Non-Career Ranks
    Culture c d d
    Combat Skills
    Career Ranks
    Non-Career Ranks
    brawl d d
    gunnery d d d
    melee-light d d
    melee-heavy d d
    ranged-light c d d
    ranged-heavy d d d
    Total XP
    Free XP
    Wound Threshold 12
    Current Wounds
    Strain Threshold 13
    Current Strain
    Soak Value 3
    Melee/Range Defence /
    Weapon Stats
    Name Skill Dmg Crit Rng Special
    Beam Pistol Ranged (Light) 5 3 Medium Refined Crafting (see Special Abilities)
    Dagger Melee 3 3 Engaged Refined Crafting (see Special Abilities)
    Inventory
    - 3 Jars of Fragrant Spices - Expend to add bb to a check to recover strain at the end of an encounter.
  • Coil of Cord - 10m or Daartar-wool woven cord.
  • Trader's Almanac - Add b to Astrocartography and Negotiation checks.
  • Comm-bead - capable of transmitting and receiving messages up to 1,000km, or into orbit.
  • Currency - 200 aurei

  • Talents
    Tier One Talents
    Tier Two Talents
    Tier Three Talents
    Tier Four Talents
    Tier Five Talents
    Special Abilities
    - Refined Crafting - Add a to your checks with weapons with this quality.
  • Savvy Negotiator - Once per session, wen you suffer strain as a result of being targeted by a social skill check, you may spen a story point as an out-of-turn incidental to reduce the strain suffered by your ranks in Cunning and have the character who targeted you suffer that much strain.
  • Bought Info - When making a Knowledge skill check, you may spend aurei equal to 50 times the difficulty of the check. Instead of rolling, you succeed with one s. GM has final say as to whether the info is too rare to purchase.
  • Gunslinger Diplomacy - If your character is armed, as a maneuver they may use this talent to conspicuously display their weapon and add ssh to the results of the next social skill check they make this turn. This may have additional repercussions at GM discretion.
  • Undersecretary Cheliyxx
    Species Xxcha
    Career Keleres Liaison
    Player

    Bra 3
    Agi 1
    int 3
    cun 2
    will 3
    pre 3
    General Skills
    Career Ranks
    Non-Career Ranks
    alchemy d d d
    astrocartography d d d
    athletics d d d
    computers d d d
    cool c d d
    coordination d
    discipline d d d
    driving d
    mechanics d d d
    medicine d d d
    operating d d d
    perception d d
    piloting d
    riding d
    resilience d d d
    skullduggery d d
    stealth d
    streetwise c d
    survival d d
    vigilance c d d
    Magic Skills
    Career Ranks
    Non-Career Ranks
    arcana d d d
    divine d d d
    primal d d
    runes d d d
    verse d d d
    Social Skills
    Career Ranks
    Non-Career Ranks
    charm c c d
    coercion d d d
    deception d d
    leadership d d d
    negotiation c d d
    Knowledge Skills
    Career Ranks
    Non-Career Ranks
    Culture c c d
    Combat Skills
    Career Ranks
    Non-Career Ranks
    brawl d d d
    gunnery d
    melee-light c d d
    melee-heavy d d d
    ranged-light d
    ranged-heavy d
    Total XP
    Free XP
    Wound Threshold 15
    Current Wounds
    Strain Threshold 13
    Current Strain
    Soak Value 5
    Melee/Range Defence /
    Weapon Stats
    Name Skill Dmg Crit Rng Special
    Ancient Lazax Mace Melee 8 4 Engaged Lazax Command Code (see Special Abilities)
    Inventory
    - Ambassador's Raimant - Add b to the first Cham or Negotiation check you make each scene.
  • Annals of the Custodians - Add b to Knowledge checks about the Lazax Empire and its history, culture, and technology.
  • 1 Bottle of Fine Spirits - Expend before rolling to add sh to a Charm or Negotiation check you make.
  • Comm-bead - capable of transmitting and receiving messages up to 1,000km, or into orbit.
  • Currency - 156 aurei

  • Talents
    Tier One Talents
    Tier Two Talents
    Tier Three Talents
    Tier Four Talents
    Tier Five Talents
    Special Abilities
    - Lazax Command Code - As an action, you may use the ancient Lazax mace to bypass security of Lazax technology by making an Easy d Knowledge check.
  • Extremely Tough - Once per session, after beigh hit by and attack, you may spend a story point to double your soak while resolving the damage dealt by that attack. Your soak is doubled before being reduced by item qualities.
  • Proper Upbringing - When you make a social skill check in polite company (determined by GM), you may suffer 1 strain to add a to the check.
  • Subtle - When making a social skill check, you can use this talent to spand a to convey a simple message to one other character that has nothing to do with what your character is actually saying.


  • Cover image: by mroceannn

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