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The Council of Factions

The legally acknowledged factions in the Horizon gather in the Council of Factions on Coriolis. The purpose of the Council is, according to its by-laws, to “prevent and resolve conflict, and to develop the Horizon”. Each faction has one vote, as has the Governor. The Emissary from Xene has an observer status and cannot vote.   After a vote in the Council, the outcome is made public, but not how the individual factions voted. It is usually pretty easy to deduce this anyway from listening to the factions’ council members’ statements before and after the vote, but not always. The example of the vote on whether the Emissary should be granted observer status or not illustrates this: at least seven of the thirteen votes were needed for the motion to pass, but afterwards, eight factions spoke out in disappointment over the results. The Council usually presents a unified front however, with a smiling Governor who speaks of peace and understanding on the Bulletin shows. The Council can leave a decision to the Popular Assembly, but if they do, they have to follow the voice of the Assembly. This means that the Assembly is a tool mainly used to threaten or manipulate other factions on a specific issue, but a few insignificant matters are passed along to the Assembly each cycle so they won’t feel left out.
Type
Political, Federation

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