Utopia (Spott) Character in The Struggles of Rabea and Serenada | World Anvil
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Utopia (Spott)

Im Kampf verwendet sie offensive Zauber und kontert gegnerische Zauber. Sie kann außerdem einen Schattenwolf beschwören, der die Gegner beharkt. Der Orden der Dämmerung begegnete Spott bereits vor dem Turnier. Sie willigte einem Duell mit Mercery zu, um die Zeit ein wenig zu vertreiben.   Spott driftet bei Gesprächen häufiger mal ab, scheint sich nicht wirklich für ihre Umwelt zu interessieren und scheint sich auch wenig sorgen für die Personen um sie herum zu interessieren. Laut ihr ist sie bereits einige hundert Jahre durch das Shadowfell gewandert. Als sie wieder zurückkam waren alle die sie kannte verstorben.

Physical Description

General Physical Condition

Mollig.
Children
Gender
Weiblich
Eyes
Grau
Hair
Sehr langes Schwarzes Haar
Skin Tone/Pigmentation
Grau
Height
1,52m

Utopia

Medium Tiefling, Neutral

Armor Class 13 (16 mit Mage Armor)
Hit Points 35
Speed: 30 ft

STR

7
( -2 )

DEX

16
( +3 )

CON

16
( +3 )

INT

10
( +0 )

WIS

12
( +1 )

CHA

20
( +5 )

Saving Throws Constitution +5, Charisma +7
Skills Arcana +2, Deception +7, Insight +3, Religion +2
Damage Resistances Fire Damage
Senses passive Perception 11, Darkvision 120ft.
Languages Common, Infernal, Halfling

Description

Trägt eine Robe, einen Arkanen Focus (dunkle Kugel), Wand of Web

Spellcasting. She is a 4th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 15, +9 to hit with spell attacks). She has the following sorcerer spells prepared:
Cantrips (at will): Thaumaturgy, Mage Hand, Frost Bite, Infestation, Gust, Prestidigitation
1st-level (4 slots): Mage Armor, Ray of Sickness, False Life
2nd-level (3 slots): Shadow Blade, Misty Step, Darkness


Eyes of the Dark. She can cast Darkness by spending 2 sorcery points or expending a spell slot. If she casts it with sorcery points, she can see through the darkness created by the spell.
Strength of the Grave (1/Day).
When damage reduces her to 0 hit points, she can make a Charisma saving throw (DC 5 + the damage taken). On a success, she instead drops to 1 hit points. She can’t use this feature if she is reduced to 0 hit points by radiant damage or a critical hit.
Sorcery Points.
She has 5 sorcery points. She regains all spent sorcery points when she finishes a long rest.
Metamagic. She can only use one Metamagic option on a spell when she casts it, unless otherwise noted.

  • Empowered Spell: When she rolls damage for a spell, she can spend 1 sorcery point to reroll a number of the dice up 5. She must use the new rolls. She can use Empowered Spells even if she has already used a different Metamagic option during the casting of the spell.
  • Twinned Spell: When she casts a spell that targets only one creature and doesn’t have a range of self, she canspend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip). To be eligible, a spell must be incapable of targeting more than one creature at the spell’s current level.

Creating Spell Slots. She can transform unexpended sorcery points into one spell slot as a bonus action. She has to spend 2 Sorcery Points for a 1st level slot, 3 sorcery points for a 2nd level, 5 sorcery points for a 3rd level, 6 sorcery points for a 4th level, and 7 points for a 5th level.   Converting a Spell Slot to Sorcery Points. She can expend one spell slot as a Bonus Action and gain a number of sorcery points equal to the slot’s level.

Actions

Shortsword. Melee Weapon Attack: +7 to Hit, one target. Hit: 6 (1d6+3) piercing damage
Wand of Web.
The Wand has 7 charges. While holding it, she can use an action to expend 1 of it’s charges to cast the web spell (save DC 15) from it. The Wand regains its charges at dawn.

Reactions

Hellish Rebuke (1/Day). She casts the Hellish Rebuke spell as a 2nd level spell (DC 17).

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