BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Warpriest

Feature nameFeature levelFeature discription
Sacred Strike 1 Your melee or ranged attacks deal an extra 1d6 Radiant damage.
Martyr’s Touch 2 Transfer half of an ally’s wounds to yourself.
Divine Hammer 3 Your melee attacks create shockwaves, damaging enemies within 3 meters of impact.
War armor 4 Once per long rest you may give a creature and yourself as an action 4 temporary hitpoints.
Overflowing Grace 5 Once per turn at the start of each of your turns, if you do not have any temporary hit points you may gain 1 temporary hitpoints.
Retribution Strike 6 If an enemy strikes you, your next attack deals double Radiant damage.
Judgment Call 7 Once per round, mark an enemy; allies deal an additional 1d6 Radiant damage against them for 3 rounds.
Angel’s Embrace 8 Upto a number of times equal to your level per long rest you can Summon spectral wings to shield an ally, reducing damage they take by half for 2 rounds.
Unyielding Faith 9 Once per round, you can Gain resistance to all damage against one attack action.
Rally to me 10 Once per long rest, you may use this feature, doing so will cause the following effects: for the next 3 rounds at the start of your turn all allies within a 8.5 meter radius as well as yourself have there movement speed increased by 3 meters, have all temporary hit points set back to 8, and gain resistance to all damage types.

Comments

Please Login in order to comment!