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Lamia

Lamias are serpentine humanoids with the upper body of a person and the lower body of a long, powerful snake. Mysterious and graceful, they are often found in desert ruins, jungle temples, or deep cavern sanctuaries, where they protect ancient knowledge, forbidden magic, or sacred places. Despite the many myths that paint them as monsters, Lamias are a proud, intelligent people with a strong cultural identity rooted in mysticism and memory.   Lamias typically have smooth, scaled lower bodies that can vary in color from vibrant emerald and sapphire to dusky bronze or midnight black. Their humanoid halves are often alluring and otherworldly, with slightly elongated features, slitted pupils, and decorative scales tracing their skin. Many adorn themselves with ornate jewelry, silks, or golden bangles, reflecting a love for craftsmanship and history.   Unable to move quickly across all terrain due to their unique form, Lamias rely more on cunning, enchantment, and tactical control of their environment. Many are talented spellcasters, historians, or illusionists, with a natural affinity for arcane magic and serpentine rituals. They possess a hypnotic presence—calm, commanding, and at times unnerving.   Lamia society tends to be matriarchal and lineage-focused, with reverence for bloodlines and ancestral spirits. Storytelling, music, and shared dreams are vital aspects of their culture. They have long memories and longer grudges, and are slow to trust outsiders. However, those who earn a Lamia’s loyalty find a steadfast and protective ally.   Though often reclusive, Lamias are not isolationist. They may serve as oracles, scholars, or guardians of magical artifacts in larger societies—always maintaining a sense of detachment and superiority that stems from their ancient heritage.   To encounter a Lamia is to meet a being of graceful power, guarded wisdom, and veiled danger—a creature who slithers between the worlds of the arcane and the mortal with equal ease.

Features

Darkvision: 9 meters

Powerful immune system: you are resistant to non magical poisons and diseases.

Slither: while moving you creature makes no sound and does not need to roll to hide your movement.

Poison bite: When you would bite a creature you may roll your favorite stat against the enemy constitution. If they fail they are now positioned for the next 1d6 hours.
Base hitpoint 6

Attributes

+2 STR, -2 AGI, +1 DEX, -1 REF, 0 INT,
0 WIS, 0 FAI, +1 CON, -1 CHA

Lifespan: Around 50 years.
Height: Varies depending on the animal traits, typically 5 to 7 feet.
Size: Medium.

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