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Gnome

Gnomes are curious, inventive, and always on the move. They are known for their craftsmanship, particularly in creating automata, clockwork devices, and constructs. Gnomes often join larger communities to learn and exchange knowledge, but their restless nature makes them nomadic, moving on when they feel they have learned all they can from one place. Their communities are small, tight-knit, and often centered around workshops or laboratories where they tinker and experiment.
Gnomes are small, with a slight build and sharp, intelligent features. They often have bright, inquisitive eyes, and their hair ranges from earthy browns and reds to vibrant, unnatural colors due to their affinity with magic and invention. They often wear practical, intricately designed clothing that reflects their craft-focused lifestyle.

Feats

FeaturesDescription
Care free nature While out of combat, if a creature attempts to attack you while you hare not aware of them, they have a -2 penalty to there roll.
Darkvision You are able to see in dim light as it would be regular lighting, and you are able to see in darkness up 18 meters as if it was dim light. while in darkness you are unable to see colour and are only able to discern shape.
Diehard When an attack would reduce you to 0 Hit Points, it instead reduces you to 1 Hit Points. You can do this once per day.
Fine eye for detail You are able to spot if an item is an imitation of an item you have seen previously. This includes the ability to tell if gemstones, gold, and money are fake.
Great training You have received great training in a skill or tactic in your life. When you take this trait you may gain a proficenty in a item or skill of your choice, and if you are already proficent in it you may improve its proficenty.
Marksmanship You are proficient in Marksmanship. When you take this trait you gain a profiency in a range weapon of your choice. If you are already proficent in the range weapon you may increase its proficenty.
Masterful Miners You have a knack for finding valuable resources. They are able to add your proficenty bonus Investigation, or history checks related to locating hidden passages or mining valuable minerals.
Metal Smelling You can tell what kind of metal something is as long as you are fimilar with that metal, within 30cm of you. This takes 1 minute.
Pact Tactics While within melee range of an ally, they gain your proficiency bonus to that creature's attack and when a enemy would attack a ally within melee range, you can add your proficiency bonus to their damage threshold.
Prowler You have gained Proficiency in Stealth. if you are already proficent in Stealth then you increase its proficenty.
Sand strider you are able to move across sand that is difficult terrain as if it's regular terrain.
Underground Wisdom you have an extensive knowledge of subterranean creatures and cultures. As such you can speak to all subterranean life regardless of its language or ability to communicate.
Lifespan: Around 600 years.
Height:
3 to 4 feet.
Size:
Small.
Base HP: 6
Attribute Bonus: You gain a +1 to Intelligence, +1 to Wisdom, and a +2 Dexterity
Attribute Flaw: You gain a -2 to Agility, and -1 Reflex

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