Automaton
Automatons are sentient constructs—living machines created through a fusion of ancient craftsmanship, arcane engineering, and lost magical principles. Originally built for labor, war, or guardianship, many Automatons have developed free will over time, becoming fully independent beings. Though artificial in origin, they possess unique personalities, evolving minds, and a growing sense of identity.
Automatons vary greatly in appearance depending on their creator or purpose. Some resemble armored humanoids with smooth bronze or steel plating, glowing arcane cores, and jointed limbs. Others may have more exposed mechanisms, crystalline sensory nodes, or intricate designs carved with runes. Their eyes usually glow with soft, steady light—often blue, green, or white—revealing the power that fuels them.
They do not age or sleep, and though they do not eat or breathe in the traditional sense, many simulate biological habits out of custom or courtesy. Most Automatons can repair themselves slowly over time, though complex damage may require special knowledge or resources.
Lacking traditional magic, Automatons often integrate magical functions directly into their bodies—such as internal spell matrices, energy projectors, or modular components. Some specialize in combat, others in calculation, healing, or environmental adaptation. This makes them highly customizable and sought after in both military and academic circles.
Socially, Automatons are often met with curiosity or skepticism. Some cultures see them as tools or relics, while others revere them as divine constructs or living repositories of lost knowledge. Many Automatons struggle with existential questions—what it means to live, to choose, to change.
Despite their origin, Automatons are deep thinkers with a strong sense of duty, often driven to prove their worth beyond their intended design. Whether as scholars, guardians, adventurers, or philosophers, they walk a unique path—one forged not by blood, but by will.
To encounter an Automaton is to meet a relic of the past given purpose in the present—a being of gears, magic, and quiet determination.
Powerful build: You may increase your strength by +1
Unhunger: You do not need to eat.
Natural armor: you have natural armor that allows you to add your strength to your wound threshold.
Features
Darkvision: 9 metersPowerful build: You may increase your strength by +1
Unhunger: You do not need to eat.
Natural armor: you have natural armor that allows you to add your strength to your wound threshold.
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