Jump Gate Network
Summary
The Jump Gate network is an intricate and mysterious web that connects star systems throughout The Shrouded Galaxy. Each system varies in the number of active Jump Gates, and their connections form the backbone of interstellar travel. The Acheron System, a hub of immense strategic importance, is an anomaly as the only system with active gates connecting to every known system, a phenomenon that perplexes even the most advanced researchers.
Estimated # of Jump Gates
- Known Jump Gates: Approximately 30 gates are cataloged throughout the Shrouded Galaxy, linking many key systems.
- Speculated Gates: It is believed that hundreds more exist, buried in uncharted regions, derelict systems, or dangerous anomaly zones.
- Discovery Rate: New gates are discovered infrequently, often in systems with Precursors ruins or Alien Artifacts.
Known Jump Gate Network
Acheron System (10 Known Active Gates, 3 Destroyed Gates, 1 Inactive Gate)
- Active Gates:
- 3 Gates to Alpha Centauri System:
- Location 1: Near Acheron Prime Station, supporting trade and diplomatic missions.
- Location 2: Orbiting Elysium, a key transit hub for colonization and exploration efforts.
- Location 3: Orbiting Tartarus, heavily controlled by mega-corporations.
- 2 Gates to Kepler - 62 System :
- Location 1: Positioned at the edge of the Hestia Orbit of Acheron Prime, monitored by the United Acheron Governance Council (UAGC).
- Location 2: Above Blackreach on Acheron Prime, under corporate and industrial control.
- Single Gates to Each System:
- Proxima Centauri System - Near Acheron Prime Station, supporting trade and diplomacy
- Barnard's Star System - Positioned at the edge of of the Erebus Orbit of Acheron Prime, supports trade and exploration efforts
- Trappist - 1 System - Orbiting Hades
- Destroyed Gates:
- 3 to the Sol System:
- Locations: 2 Near Acheron Prime and one near Hades. These gates were catastrophically destabilized during The Great Silence.
- Rumors: These locations show signs of Eldritch Energy leakage, complicating exploration.
- Inactive Gate:
- Located above the Dis Continent region of Acheron Prime. Its destination remains unknown, and its activation is considered highly dangerous due to energy instability.
Alpha Centauri System (3 Known Active Gates)
- Connections:
- 3 to Acheron System
- 1 to Proxima Centauri System
- 1 to Kepler - 62 System
- Status: A bustling hub for trade and The Claudian Consortium , the Alpha Centauri System thrives on its strong interstellar connectivity.
Proxima Centauri System (2 Known Active Gates, 1 Inactive Gate)
- Connections:
- 1 to Acheron System
- 1 to Alpha Centauri System
- Inactive Gate:
- Found in a high-radiation asteroid field, believed to connect to an undiscovered system.
- Status: A transit system with limited strategic value.
Barnard's Star System (2 Known Active Gates)
- Connections:
- 1 to Acheron System
- 1 to Trappist - 1 System
- Status: Primarily known for mining and Precursors ruin exploration.
Trappist - 1 System (3 Known Active Gates, 1 Inactive Gate)
- Connections:
- 1 to Acheron System
- 1 to Barnard's Star System
- 1 to Kepler - 62 System
- Inactive Gate:
- Near Trappist - 1e, a Precursors ruin surrounds the gate, sparking speculation about its origin.
- Status: A scientific hotspot, the Trappist - 1 System hosts numerous research operations.
Kepler - 62 System (3 Known Active Gates, 1 Inactive Gate)
- Connections:
- 2 to Acheron System
- 1 to Alpha Centauri System
- Inactive Gate:
- Situated near Kepler - 62f, its mechanisms are partially functional but dangerous to use.
- Status: A frontier system vital for colonization and research.
Destroyed and Inactive Gates
- Destroyed Gates to the Sol System:
- Locations: Acheron Prime Station , The Ironspine Mountains sector of Orbit above Acheron Prime, Elysium .
- Status: Ruined, with no known methods of repair due to catastrophic Eldritch Energy destabilization during The Great Silence.
- Inactive Gates:
- Acheron System: Near the Dis Continent; destination unknown.
- Proxima Centauri System: Found in an asteroid field; theorized to lead to a lost system.
- Trappist - 1 System: Located near a Precursors ruin; activation deemed unsafe.
- Kepler - 62 System: Mechanically intact but dangerously unstable.
The Acheron System Anomaly
- Strategic Importance: Its universal connectivity makes the Acheron System the galaxy's central hub for commerce, diplomacy, and migration.
- Theories:
- Precursors Engineering: The system's vast network of ruins suggests deliberate engineering by the Precursors to make it the nexus of their civilization.
- Eldritch Energy Confluence: The Acheron System is believed to sit at the intersection of several Eldritch Energy "ley lines," potentially fueling its unique connectivity.
- Technological Aberration: Some researchers theorize that the Acheron System’s gates may have undergone post-Precursors modifications, though there is no evidence of such an intervention.
Conclusion
The Jump Gate network reflects both the grandeur and chaos of The Shrouded Galaxy. The anomaly of the Acheron System’s universal connectivity and the mysteries surrounding destroyed and inactive gates highlight the precarious balance of power and exploration in the galaxy. With hidden gates and new systems yet to be discovered, the dynamics of interstellar travel may shift unpredictably.
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