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Maevra, the Smouldering Sister

(House Azrakai — Ash Wastes Nomads)

  • Title: She Who Whispers in the Cinders, The Smouldering Sister
  • Domain: Ashwinds, Survival, Endurance
  • Natural Element: Ash / Dry Winds / Cinder
  • Ancestral Tie: The first tribes who wandered the Solkara
  • Player Class Influence: Monk (Way of the Four Elements), Druid (Circle of the Wasteland — homebrew?)

Myth:
When the first kingdoms burned, Maevra walked the ash-choked lands gathering the orphaned, the broken, and the lost. She teaches that only those who walk the edge of death understand life's true worth.

Symbols:

  • A parchment with a prayer written in ash
  • Ash woven into bracelets

Ritual:
Nomads smear ash across their faces during rites of adulthood or mourning to honor Maevra's path of hard-earned survival.

Pathfinder 2nd Edition

Category: Minor God

Edicts: Aid those who suffer in silence; Carry the memory of the fallen forward; Endure hardship without complaint; Find strength through suffering; Seek wisdom in desolation

Anathema: Waste precious resources in the wilds; Abandon a companion in need; Profane the ashes of the dead; Speak falsehoods during rites of mourning

Areas of Concern: Survival, Endurance, Orphans, Found Family

Religious Symbol: Tattered parchment with a prayer etched in ash, burned at the edges

Sacred Animal: Vulture

Sacred Color(s): Dust-brown, Ember-orange, Gray

Pantheons/Covenants: Solkaran Minor Gods


Devotee Benefits

Divine Attribute: Constitution

Divine Font: Heal or Harm

Divine Sanctification: Can choose Holy or Unholy

Divine Skill: Survival

Favored Weapon: Staff

Domains: Air, Fire, Grave, Destruction

Cleric Spells 1st: Gust of Wind 3rd: Sand Form 6th: Collective Transposition


Divine Intercession (WIP)

Minor Boon: (Ashened Steps) Once per day, when you critically succeed at a Survival check to navigate or endure harsh terrain, you also gain the effects of Longstrider for 1 hour

Moderate Boon: (Breath of the Sister) You are immune to non-magical difficult terrain caused by heat, ash, or sand, and you can breathe normally in smoke, dust, or choking winds.

Major Boon: (Ash-Walker's Mercy) When you are reduced to 0 HP, a cloak of ash surrounds you. You are restored to 1 HP, become concealed until the end of your next turn, and regain one spell slot of your highest level. This can occur once per day.


Minor Curse: (Whispers in the Dust) You constantly hear the whispers of the forgotten dead. You take a –2 status penalty to Perception checks in natural environments unless actively listening for spirits or echoes.

Moderate Curse: (Ashbound Soul) You can no longer benefit from magical healing unless it is delivered in an area containing dust, cinders, or ash.

Major Curse: (Sister's Silence) You lose the ability to speak aloud. You may only communicate through writing or magical means, though your whispers may still carry meaning on the wind with GM discretion.

Children

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