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Second Chance

Base DC: 15   Save: nil   Base Success: Right after the psion fails an action roll or saving throw, they may invoke this power. If successful, they foresaw this failure and can make the roll a second time, using the best of the two rolls as their result. The power can only be used once every 10 rounds (one minute).   If the failed roll was a natural 1, then a point of Luck must be spent to attempt to invoke this power.

Effect

Focus Die Bonus Effect
3-4 The power can be used again after only 5 rounds instead of 10.
5-6 The action die re-rolled is increased in size by +1 die step.
7 The power can be used again after only 3 rounds instead of 5.
8 Instead of rolling a second time, they can roll again a number of times equal to their Luck mod+1 (Minimum 2). The best of these rolls is used as the final result.
9+ The power can be used again next round.
Related Discipline
Clairsentience (Luck)
Level
2

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