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Object Reading

Base DC: 15   Save: Will*   Base Success: After touching or holding an object, the psion can attempt to “read” part of its history and see visions of significant events that happened in its presence. Trying to make heads-or-tails out of the information received from the read requires an Int check with a DC based on the following criteria, with a base DC of 12:  
  • Was the event significant or run of the mill? (DC +0 if yes, DC +3 if no)
  • Did one of the people involved in the event have a bond with the object? (DC +0 if yes, DC +3 if no)
  • Did someone or thing die during the event? (DC +0 if yes, DC +3 if no)
  • Does the psion have a personal connection to one of the people involved in the event? (DC -3 if yes, DC +0 if no)
  • Was the psion able to touch/hold the object for at least one turn? (DC +0 if yes, DC +3 if no)
  The reading of an object requires at least one round of contact. Increasing this to one hour lowers the DC by the PL. Success on the Int check means that the psion has gained the insight or information they were seeking such as the identity of a murderer, a spoken bit of information, or a secret no one else knows.   * Note that if the object is intelligent or possessed it is allowed a Will save versus the effect of this power.

Effect

Focus Die Bonus Effect
3-4 There is no penalty to the DC if the object was not touched or held for at least one turn.
5-6 The psion can attempt to invoke without making contact with the object as long as they are within 10 ft of it. This increases the invocation check and Int check DC by +4.
7 The Int check is made at +1 die step. Also, full scenes and conversations can be experienced, revealing greater amounts of information.
8 The distance for attempting to invoke without making contact is increased to 20 ft. The increase to the invocation check and Int check DC is now only +2.
9+ The psion can perfectly replay the events surrounding the object, including pausing the scene and rewinding. Up to a day of events can be viewed with one use of this power. In addition, the Int check is made at +2 die steps.
Related Discipline
Clairsentience (Luck)
Level
2

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