Hottest Band in the Land
Effect
1 | Lost, failure and worse! All of the caster's party members must roll patron taint immediately. |
2 - 11 | Lost, failure |
12 - 15 | Failure, but the spell is not lost. |
16 - 17 | The awesome rhythms of The Demon writhe through the caster's party. They each gain 1d6 damage to their next successful attack roll. |
18 - 19 | The Demon inspired armor of bone covers the caster's party, granting +5 to their AC for 1d4 rounds |
20 - 23 | Every party member is rocking. Everyone makes a free attack roll on their engaged target right now. |
24 - 27 | In the next round, each party member rolls double damage (spell damage included) |
28 - 29 | Laser light finale. Lasers erupt from the party's weapons. Everyone rolls 2d20 damage on selected targets (no attack roll necessary) |
30+ | Encore! Same as the laser light finale, but the smoke clears and the crowd falls to a hush, a slow clap brings the party (and their lasers) back! Deal another 2d20 damage to any targets that are still standing. |
Related Discipline
Arcane (The Demon)
Effect Duration
Varies
Effect Casting Time
1 Round
Range
Varies
Level
3
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