Divine Symbol
The cleric channels the divine power of his deity into his holy symbol, which becomes a rallying point for the faithful, a weapon of righteousness, and a bane to the unholy.
Effect
1 - 13 | Failure. |
14 - 15 | For a duration of 1d6 rounds, the cleric can attack with his holy symbol as if it were a magical weapon of +1 enchantment. It deals 1d8+1 damage (modified by Str, as usual), with an additional +2 damage bonus against unholy creatures. |
16 - 19 | For a duration of 2d6+CL rounds, the cleric can attack with his holy symbol as if it were a magical weapon of +1 enchantment. It deals 1d10+1 damage (modified by Str, as usual), with an additional +2 damage bonus against unholy creatures. |
20 - 21 | For a duration of 2d6+CL rounds, the cleric can attack with his holy symbol as if it were a magical weapon of +2 enchantment. It deals 1d10+2 damage (modified by Str, as usual), with an additional +2 damage bonus against unholy creatures. In addition, as long as the cleric is visible to his allies and followers, they receive a +1 bonus to saving throws and morale checks. |
22 - 25 | For a duration of 3d6+CL rounds, the cleric can attack with his holy symbol as if it were a magical weapon of +2 enchantment. It deals 1d12+2 damage (modified by Str, as usual), with an additional +4 damage bonus against unholy creatures. In addition, as long as the cleric is visible to his allies and followers, they receive a +1 bonus to saving throws and morale checks. |
26 - 29 | For a duration of 3d6+CL rounds, the cleric can attack with his holy symbol as if it were a magical weapon of +2 enchantment. It deals 1d14+2 damage (modified by Str, as usual), with an additional +4 damage bonus against unholy creatures. In addition, as long as the cleric is visible to his allies and followers, they receive a +1 bonus to saving throws and morale checks. Finally, the cleric also receives a +4 bonus to all spell checks to turn unholy while using his holy symbol when under the influence of this spell. |
30 - 31 | For a duration of 3d6+CL rounds, the cleric can attack with his holy symbol as if it were a magical weapon of +3 enchantment. It deals 1d16+3 damage (modified by Str, as usual), with an additional +4 damage bonus against unholy creatures. In addition, as long as the cleric is visible to his allies and followers, they receive a +2 bonus to saving throws and morale checks. Finally, the cleric also receives a +4 bonus to all spell checks to turn unholy while using his holy symbol when under the influence of this spell. |
32 - 33 | For a duration of 1d6+CL days, the cleric can attack with his holy symbol as if it were a magical weapon of +4 enchantment. It deals 1d16+4 damage (modified by Str, as usual), with an additional +4 damage bonus against unholy creatures. In addition, as long as the cleric is visible to his allies and followers, they receive a +2 bonus to saving throws and morale checks. Finally, the cleric also receives a +6 bonus to all spell checks to turn unholy while using his holy symbol when under the influence of this spell. |
34+ | For a duration of 1d6+CL days, the cleric can attack with his holy symbol as if it were a magical weapon of +4 enchantment. It deals 1d20+5 damage (modified by Str, as usual), with an additional +4 damage bonus against unholy creatures. In addition, as long as the cleric is visible to his allies and followers, they receive a +2 bonus to saving throws and morale checks. Finally, the cleric also receives a +6 bonus to all spell checks to turn unholy while using his holy symbol when under the influence of this spell. |
Manifestation
The cleric holds his holy symbol aloft and utters words of prayer. He is suddenly illuminated in a bright light. Even as the light fades, the cleric’s holy symbol burns with a brilliant radiance.
Related Discipline
Divine
Effect Duration
1d6 rounds or more
Effect Casting Time
1 Round
Range
Self
Level
2
Remove these ads. Join the Worldbuilders Guild
Comments