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Appendix L: Languages

All characters begin the game knowing the Common tongue. More intelligent characters know additional languages. For every point of Int modifier, a character learns one more language. Finally, some characters may also learn more languages when they advance to level 1 in a class, as noted below:   Wizard: automatically know two additional languages for every point of Int modifier, meaning that when they advance from level 0 to level 1, they roll an additional language for every point of Int modifier in addition to the languages they knew at level 0.   Thief: automatically learn thieves’ cant at level 1. Elf, dwarf, and halfling: at level 1, demi-humans learn one additional language beyond Common, their racial language, and the languages earned by Int modifiers.   Warrior, cleric: do not earn any additional languages when advancing from level 0 to level 1. However, they may learn languages due to magic or improved ability scores, so their class entries are also included below.   Known languages are randomly determined by rolling d% on the table below.
Language 0-Level Human† Warrior Cleric Thief Wizard Halfling Elf Dwarf
Alignment tongue* 01-20 01-20 01-20 01-15 01-10 01-25 01-20 01-20
Chaos** - - - 16-20 11-13 - 21-25 -
Law** - - - 21-25 14-16 - 26-30 -
Neutrality** - - - 26-30 17-19 - 31-35 -
Dwarf 21-30 21-30 21-25 31-32 20-21 26-35 36-40 -
Elf 31-35 31-35 26-30 33-34 22-23 36-40 - 21-25
Halfling 36-40 36-38 31-35 35-44 24-25 - 41-45 26-35
Gnome 41-45 - 36-40 45-49 26-27 41-50 - 36-40
Bugbear 46-47 39-43 41-45 50-54 28-29 51-55 - 41-45
Goblin 48-57 44-53 46-55 55-64 30-35 56-70 46-48 46-55
Gnoll 58-60 54-58 56-60 65-69 36-39 - 49-50 56-60
Harpy - 59-63 - 70-71 40-41 - 51-52 -
Hobgoblin 61-65 64-70 61-65 72-74 42-45 71-80 53-54 61-65
Kobold 66-75 71-78 66-75 75-78 46-49 81-90 55-57 66-75
Lizard man 76-80 79-81 76-78 79 50-53 - 58 -
Minotaur 81 82-83 - - 54-55 - 59 76
Ogre 82-83 84-88 79-80 - 56-57 - 60 77-81
Orc 84-93 89-95 81-82 - 58-62 - 61-63 82-86
Serpent-man - 96 83 80-81 63-65 - 64 -
Troglodyte 94-99 97-98 84-88 82-83 66-68 - 65 87-91
Angelic (a.k.a. Celestial) - - 89-92 - 69-72 - 66-70 -
Centaur - - 89-92 - 69-72 - 66-70 -
Demonic (a.k.a. Infernal/ Abyssal) - - 94-97 84 74-79 - 76-80 -
Doppelganger - - - 85 80 - - -
Dragon - - 98 86-87 81-84 - 81-85 92-93
Pixie - - 99 88-89 85-86 91-93 86-90 -
Giant 100 99-100 100 90-91 87-88 - - 94-97
Griffon - - - - 89 - - -
Naga - - - - 90 - 91-92 -
Bear - - - - 91-92 - - 98
Eagle - - - - 93-94 - 93-94 -
Ferret - - - - - 94-98 - -
Horse - - - - 95-96 - 95-96 -
Wolf - - - - 97-98 - - -
Spider - - - - 99 - - -
Undercommon - - - 92-100 100 99-100 97-100 99-100

† Use the elf, dwarf, or halfling column for 0-level demi-humans.

* Chaos, Law, or Neutrality depending on character’s alignment.

** Re-roll if this duplicates a result of the character’s alignment tongue.


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