Priest's Rest Settlement in The Return | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Priest's Rest

A small Elven town on the west bank of Priest's Lake.

Demographics

Majority Elven, small but notable Dwarven, Orc, Halfling, Lizardfolk minorities.

Government

Citizen's council elects a mayor who serves for five years.

Defences

A few watchtowers around the perimeter keep an eye on local goblins and kobolds.

Infrastructure

Magically heated greenhouses allow for the growing of food year-round.

Guilds and Factions

The town government holds most of the power in town, but they are in constant struggle against the underworld Notchear Gang that rules the town's streets are night.

Architecture

Cabin-style, wooden buildings with steep gabless to prevent snow collapse dominate the town.

Geography

On a small area of flat land alongside a lake that remains unfrozen year round thanks to magical energies underneath.

Natural Resources

Grain, food from the greenhouses, and domesticated caribou herds make Priest's Rest an important regional center for resupply; Sayasak traders often arrive to swap wild meat and and scavenged items for rations.
Type
Town
Population
1,100
Location under
Characters in Location

Remove these ads. Join the Worldbuilders Guild

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

Comments

Please Login in order to comment!