Three realms, one world. The first generations of mortals shaped their world through covenants with the Heavenly Council. But when they turned to evil, the gods split the world into three: Aldael, the highest realm, home of those who follow the Way most fully. Ryndari, the middle realm, where those who wavered must now make a choice. The Dragomir, lowest realm, the dreaming world, where live those whose wills are bounded by immutable Law. Like three iterations of the same map, each realm has the same geography; they are linked by landmarks, but each realm has its own unique nature. And each is marked irrevocably by the Cataclysms, a series of man-made disasters that changed the face of the landscape in all the realms.