The Ancient Dragon

Beneath the ground, atop the mountains, amidst the darkest swamps, and soaring over the rocky coast--dragons are an ever-present threat in worlds fantastical. Sometimes dragons act as rogue elements, pillaging and plundering the settlements around them and bending servants to their will. Others are the basis of entire religions and civilizations--the core element of worship and government for entire races of settled people. No matter their role, the power of the dragon is undeniable.  Warlocks of this patron serve dragons ancient enough to accrue incredible, world-bending power, both natural and magical. Depending whether the dragon is chromatic or metallic, warlocks of this patron vary greatly in alignment and purpose.  

Expanded Spell List

1st-level Ancient Dragon feature
The Ancient Dragon lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Spell Level Spells
1st command, identify
2nd dragon's breath, locate object
3rd bestow curse, tiny servant
4th polymorph, stoneskin
5th dominate person, legend lore

Draconic Master

1st-level Ancient Dragon feature
When you choose this patron at 1st level, choose the heritage your draconic master hails from.
Color Element
Black, Copper Acid
Blue, Bronze Lightning
Brass, Gold, Red Fire
Green Poison
Silver, White Cold
 

Unarmored Defense

1st-level Ancient Dragon feature
  At 1st level, your patron bestows the gift of draconic scales upon you. While you aren’t wearing armor, your Armor Class is calculated as 13 + your Dexterity modifier.   Additionally, you are resistant to the damage type associated with your draconic master’s heritage, as determined above.    

Wealth of the Hoard

6th-level Ancient Dragon feature
At 6th level, you have serviced your draconic patron well in expanding their hoard, and your own riches swell in return. You have advantage on Wisdom (Perception) checks and Intelligence (Investigation) checks made to find gold and other valuables, as well as to determine their approximate value. Additionally, the number of magic items you can attune to at a time increases by one.  

Draconic Spellcasting

10th-level Ancient Dragon feature
At 10th level, you have learned the esoteric techniques of draconic magic. When you cast a spell that deals the damage type associated with your patron’s draconicheritage, you can add your Charisma modifier to the amount of damage dealt.  

Dragon Mastery

14th-level Ancient Dragon feature
At 14th level, you have proven yourself worthy of draconic blood, and your patron has granted you the ability to temporarily transform into a dragon-like being. As an action, you can cause yourself to become draconic, gaining the following benefits:   ● The resistance granted to you at 1st level becomes immunity.
● Spells you cast that deal the damage type associated with your patron’s draconic heritage deal maximum damage.
The transformation lasts for 1 minute, and ends early if reduced to zero hit points or dismissed early as a bonus action. Source: Book of Patrons

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