This system will replace the spell slot system. In a world filled with sorcerers, the casting of magic should have more versatility and freedom.
Spellcaster Levels
Spellcaster Class
Bard, Cleric, Druid, Sorcerer, Wizard
Each Level gives you a Spellcaster Level.
Half Spellcaster Class
Artificer, Paladin, Ranger
Each Level gives you half a Spellcaster Level (rounded up).
Third Spellcaster Subclass
Fighter: Eldritch Knight, Rogue: Arcane Trickster
Each Level gives you one third of a Spellcaster Level (rounded up).
Pact Caster Class
Warlock
Each Level gives you a Pact Caster Level.
The Mana Points allow a Warlock to Cast Spells at lower Spell Levels, allowing it a better management of its resources.
Multiclass
If a Creature uses Multiclass, now the Paladin & Ranger Classes and all Subclasses round down (instead of round up) their Spellcaster and Pact Caster Levels.
Only the Mana Points gained from a Pact Caster Class or Subclass are regained when you finish a Short Rest.
Mana Points
Instead of gaining a number of Spell Slots with the Spellcasting or Pact Magic Features, you gain a number of Mana Points as shown on the table for your Class.
Spellcaster Recovery. Spellcasters regain their expended Mana Points when they finish a Long Rest.
Pact Caster Recovery. Pact Casters regain their expended Mana Points when they finish a Short or Long Rest.
Spellcasting and Pact Casting
You can expend a number of Mana Points to create a Spell Slot of a specific Level and use it immediately to Cast one of your Spells. Your Spellcaster or Pact Caster Level determines the maximum Level of Spell Slot you can create.
Spells of 6th Level or higher. Spells of 6th-Level and higher are particularly taxing to Cast, you can only Cast one Spell of 7th, 8th, and 9th Level once each. You cannot do so again until you finish a Long Rest.
Greater Spellcasting Starting at Spellcaster Level 19th, you can Cast Spells of 7th-Level twice per Long Rest, and at Spellcaster Level 20th you can Cast Spells of 8th-Level twice per Long Rest.
Mana Point Cost
Spell Level | Mana Cost | Spell Level | Mana Cost |
Cantrip |
0 |
5th |
6 |
1st |
2 |
6th |
7 |
2nd |
3 |
7th |
8 |
3rd |
4 |
8th |
9 |
4th |
5 |
9th |
10 |
Affected Features
Arcane Recovery/Natural Recovery
Once per Long Rest, when you complete a Short Rest you can choose to regain a number of Mana Points equal to your Druid Level if you have the Natural Recovery Feature, or your Wizard Level if you have the Arcane Recovery Feature.
Uses Converted to Mana
If any Trait/Feature/Feat/Rule allows you to Cast a Spell with limited uses, you instead gain its equivalent amount of Mana Points from the uses when converted into the Mana Point Cost table, allowing you to use those Mana Points freely.
Regaining Spell Slots
If any Trait/Feature/Feat/Rule allows you to regain a Spell Slot, you instead gain a number of Mana Points equal to its conversion on the Mana Point Cost table.
Mana Points: Spellcaster
Spellcaster Level | Mana Points | Maximum Spell Level |
1st |
4 |
1st |
2nd |
6 |
1st |
3rd |
14 |
2nd |
4th |
17 |
2nd |
5th |
25 |
3rd |
6th |
29 |
3rd |
7th |
34 |
4th |
8th |
39 |
4th |
9th |
50 |
5th |
10th |
56 |
5th |
11th |
63 |
6th |
12th |
63 |
6th |
13th |
71 |
7th |
14th |
71 |
7th |
15th |
80 |
8th |
16th |
80 |
8th |
17th |
90 |
9th |
18th |
96 |
9th |
19th |
103 |
9th |
20th |
111 |
9th |
Mana Points: Pact Caster
Pact Caster Level | Mana Points | Maximum Spell Level |
1st |
2 |
1st |
2nd |
4 |
1st |
3rd |
6 |
2nd |
4th |
6 |
2nd |
5th |
8 |
3rd |
6th |
8 |
3rd |
7th |
10 |
4th |
8th |
10 |
4th |
9th |
12 |
5th |
10th |
12 |
5th |
11th |
18 |
5th |
12th |
18 |
5th |
13th |
18 |
5th |
14th |
18 |
5th |
15th |
18 |
5th |
16th |
18 |
5th |
17th |
24 |
5th |
18th |
24 |
5th |
19th |
24 |
5th |
20th |
24 |
5th |
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