Scroll Mechanics
-spell must be on the user's class' spell list to use scroll
-if the spell is a higher level than what the user could cast make a DC 10 + spell level spellcasting ability check
-if failed take a DC 10 Int save or roll on the mishap table
-scroll is consumed on use
-a wizard can copy a scroll to their spellbook by passing a DC 10 + spell level Arcana check, pass or fail the scroll is destroyed
Scroll Mishap Table
Scroll Stats
-if the spell is a higher level than what the user could cast make a DC 10 + spell level spellcasting ability check
-if failed take a DC 10 Int save or roll on the mishap table
-scroll is consumed on use
-a wizard can copy a scroll to their spellbook by passing a DC 10 + spell level Arcana check, pass or fail the scroll is destroyed
Scroll Mishap Table
d6 | mishap |
---|---|
1 | Caster takes 1d6 force damage per spell level |
2 | Scroll effects a random target |
3 | Spell targets a random location within its range |
4 | Spell fizzles ineffectively |
5 | Caster suffers minor, comedic effect for 1d10 minutes |
6 | Spell activates 1d12 hours delayed after being cast, casts in direction of target if target has moved out of range |
Scroll Stats
level | save DC | bonus |
---|---|---|
cantrip | 13 | +5 |
1 | 13 | +5 |
2 | 13 | +5 |
3 | 15 | +7 |
4 | 15 | +7 |
5 | 17 | +9 |
6 | 17 | +9 |
7 | 18 | +10 |
8 | 18 | +10 |
9 | 19 | +11 |
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