Drow Racial Traits

These are the racial traits of the drow.  
  • +2 Dexterity, +2 Charisma, –2 Constitution: Drow are nimble and manipulative.Elf: Drow are humanoids with the elf subtype.
  • Medium: Drow are Medium creatures and receive no bonuses or penalties due to their size.
  • Normal Speed: Drow have a base speed of 30 feet.
  • Darkvision: Drow can see in the dark up to 120 feet.
  • Drow Immunities: Drow are immune to magic sleep effects and gain a +2 racial bonus on saving throws against enchantment spells and effects.
  • Keen Senses: Drow gain a +2 racial bonus on Perception checks.
  • Poison Use: Drow are skilled in the use of poison and never risk accidentally poisoning themselves.
  • Spell Resistance: Drow possess spell resistance equal to 6 plus their class levels.
  • Spell-Like Abilities: A drow can cast dancing lights, darkness, and faerie fire, once each per day, using her total character level as her caster level.
  • Light Blindness: Abrupt exposure to bright light blinds drow for 1 round; on subsequent rounds, they are dazzled as long as they remain in the affected area.
  • Weapon Familiarity: Drow are proficient with the hand crossbow, rapier, and short sword.
  • Languages: Drow begin play speaking Elven and Undercommon. Drow with high Intelligence scores can choose from the following languages: Abyssal, Aklo, Aquan, Common, Draconic, Drow Sign Language, Gnome, or Goblin.

Section 15 - Copyright Notice

Pathfinder Roleplaying Game Advanced Race Guide © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen Radney-MacFarland, Owen K.C. Stephens, Todd Stewart, and Russ Taylor.

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